I mean it's a full price game, but it is early access. It's less than i'd expect for the price tag but as much as i expect from early access.
As much as i like the idea of starving out enemies as default, it's not particularly interesting to do,part of the problem as i see it is taht the castles in game are just kinda bad. Real castles would have multiple layers of defense, segmented areas, fortifications that make defenders near immune to attacking fire whilst letting them drop heavy stones and such on attackers.
Even so, you can storm a castle if you're willing to put the resources in. The real function of a castle is to cost an attacker more than it costs to defend it, in terms of time, resources, and manpower. As it stands the casulties on either side usually come out about even partially because the melee troops get slaughtered in a big group, but because the defender loses 100% of it's troops and the attacker gets half of their wounded it actually costs lessto attack a castle than to defend it.
Also, ladders and seige towers are sort of broken atm, Why didn't we build a cover for the guys pushing the seige tower? Why don't we have archers stationed on top?If i can clear a seige tower why can't we as defenders unclamp it and push it back? Where's the moat or ditch? Ladder assaults should be damn near suicidal but they're currently one of the safer ways to attack the walls.
I expect seiges will get alot of work done on them in future.