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  1. Screenshot Mega Thread

    As I appear to be on an ArmA pimping rampage, here are a few screenies:

    The island of Sahrani, viewed from the highest mountain with viewdistance 10km:


    A walk through the woods on a slightly foggy july morning.


    A Warthog clearing an island of enemy armour, in preperation of an amphibious infantry assault.


    A slight close up of the tracers. The sounds are amazing; the GAU-8 really sounds like an angry beast!
  2. Recent, "moddable" Games

    Elenmmare said:
    Checking out Armed Assault, thanks guys.

    *rubs hands* good... good...  :twisted:
  3. Recent, "moddable" Games

    I second Armed Assault. What are you aiming to mod? Scripts, models..? Doesn't matter really, ArmA has it all.
  4. Armed Assault (From makers of Opflash)

    Certainly. 1.14 brought so much goodness (or un-suckiness) that I can't imagine any mod/missionmaker still working with previous versions.
  5. Armed Assault (From makers of Opflash)

    Archonsod said:
    Meh, I'd rather sit on a spike than be forced to play yet another ****ing WWII game.

    Where's the zombie mods, that's what I want to know. They used to be cool for Op Flash.

    Sorry for the necro, but you should try Quarantine. A fantastic mission using the Yomies addon (ArmA zombies). It plays like some kind of crazy STALKER/28 days later hybrid. Very atmospheric, especially in MP where erstwhile allies may end up as enemies after rows over resources. Great fun!
  6. Limbo Of The Lost - LOL !

    Ah, the best gaming-related laugh I've had in years. Tri Synergy is doing it's utmost best to deny any responsibility, but the European publisher (G2 Games) still offers the game for a mere 30 quid:

    http://www.g2games.com/index.php?option=com_content&task=view&id=28&Itemid=1

    The description is oh so promising!

    LIMBO of the LOST is aimed at players who yearn to play the traditional point & click adventure games of old, Utilizing a full mouse driven interface with incredible visuals and devious puzzles, this is the adventure you have been waiting for!

    Help Captain Benjamin Spooner Briggs as he explores the depths of LIMBO in the KEEP of LOST SOULS. Fail and the very essence of Mankind will be ripped apart.

    Somewhere in Limbo . . . . . . . . .

    Two huge wooden doors slowly creak open and light seeps into a huge inner sanctum. Two figures; one dressed in black the other white, cross the engraved marble floor and move towards the center of this vast domed room. They stand either side of a large glass globe that sits in an ornate gold cradle, trapped within it a swirling black smoke weaves and bobs around as if it has a life of its own.

    FATE - "Yet again the hour is upon us, how quickly our cousin Time wields his mighty sword"

    DESTINY - "Yes indeed, but on this occasion my dear brother, you shall not be victorious."

    FATE - "I fear no creature and covet no mortal trait. I was born to rule and rule I shall."

    DESTINY - "We shall see. Is everything set? The Book...........where is the Book?"

    FATE - "Sufferance is where Mankind's curiosity will find it."

    DESTINY - "Then for the 7th and final time...........Let battle commence!"

    FATE - "And for the last time I look forward to your failures. Let it begin!"

    DESTINY - "Behold Brother!.............. It already has.............."

    The two adversaries look closer into the glass orb. The dark swirling smoke begins to clear to reveal a sailing ship at full sail gliding through the water. Displayed on the ships nameplate are the words - 'Mary Celeste'.
  7. Explain your Name.

    Xawery us an archaic form of Ksawery, my grandfather's name. Xawery is derived from Xavier, which either means New House in Basque or The Bright/Splendid One in Arabic.

    My actual first name is Aleksander, which translates as "men's defender, warrior". I'd rather be protecting the wenches, truth be told, but Alexgunos just sounded odd :wink:
  8. Let's Smoke the smokers

    James said:
    @ Nash: Stunk is a word, yes, but it is used in a different manner than you had there. I don't know what it's called, but here are examples:

    I stink.

    Yesterday, she stank.

    The cat has stunk before.

    I believe it's called imperfect past, meaning there isn't a certain point in the past it happened, versus perfect past, where it was one happening (i.e., the dog barked, vs. the dog was barking). I may have them backwards, but that's what they're called.

    Yeah, you're thinking of the difference between a preterite and a past participle. It's just like with singing: I sing; yesterday, she sang; the cat has sung before.
  9. Let's Smoke the smokers

    Archonsod said:
    Personally, what I hate are the arseholes who put on that much perfume / aftershave it's like you've just walked into a cloud of Agent Orange. Any smell you dislike is annoying, but I draw the line when I start feeling my sinuses dissolving.

    True, but that's a universal truth applicable to everyone, not only smokers. Smelling smoke on someone is unpleasant, but people who douse themselves in Hugo Boss are downright physically aggravating.
  10. Let's Smoke the smokers

    Archonsod said:
    You can make a nice roll up with the flavoured pipe tobacco. Used to love vanilla and cherry.

    Though like I always said, if someone is offended by the smell of smoke on me I'm more than happy to stop them smelling it :wink:

    Too true :grin: My regular phrase is "Oh I'm sorry, if my smoke's bothering you just keep it to yourself". People are so used to standard expressions that it usually takes them a few seconds to notice this one has a somewhat different conclusion :wink:

    A similar technique can be used if you want to up the ante when in a row with your girlfirend: "honey, you're so sexy when you keep your mouth shut"... but that's getting a wee off-topic.

    But yeah, all joking aside, smokers do stink and can't smell it themselves. If I'm mingling with people I prefer to smoke in open, airy spaces... And I always have breath mints, a small bottle of cologne and traveller's soap on me. It's hard to socialise if you smell like you've been chewing on the contents of an ashtray.
  11. Music that makes you stop dead in your tracks, that has a meaning.

    Trooper5445 said:
    Oh stop being a **** and post a link or don't post.

    I did. With comments :razz:
  12. Music that makes you stop dead in your tracks, that has a meaning.

    Archonsod said:
    What the **** do you want, a thirteen page essay on why I chose those tracks? I figured the topic was pretty succinct really. Not much point cluttering it up with useless verbiage.

    Hmm, so nothing strikes you as peculiar about posting a single link in a thread called "Music that makes you stop dead in your tracks, that has a meaning"? Ah well, I guess irony isn't for everyone.
  13. Music that makes you stop dead in your tracks, that has a meaning.

    Redcoat - Mic said:
    Xawery said:
    Jesus, I really hate it when people just post a youtube link and call it a day. Seriously, how lazy can you get? /shortish rant

    Why?

    No one pays attention to the emotional ramblings anyway. Chances are they won't bother even clicking your links, they just want to post their own.
    *skips rest of the post*

    For those reasons exactly. People who "just want to post their own" are the kind of people who invented "tl;dr". Incidentally, it's ironic that they put a semicolon in there, seeing as it's usually the first victim of short attention spans.
  14. Warhammer Online

    Oh the irony!
  15. Music that makes you stop dead in your tracks, that has a meaning.

    Jesus, I really hate it when people just post a youtube link and call it a day. Seriously, how lazy can you get? /shortish rant

    "How It Ends", by Devotchka. This song really makes me stop dead in my tracks every time I hear it. I've seen them perform on numerous occasions and the live performances are even more powerful. Here's a clip from one of their concerts, same song. You should feel the vibe that went through the crowd as they played it... electrifying. Despite the lossy quality and the noise from the audience I actually prefer this one to the studio version, but that's probably because I know the song by heart :razz:

    Another great song that really makes you pause is Le Vent Nous Portera by Noir Desir. The singer has spent the past four years in jail for beating his girlfriend to death in a Lithuanian hotel... apparantly she was having an affair. Ouch. Still, an amazing song and a fantastic clip.

  16. Warhammer Online

    I've been playing Warhammer Fantasy Roleplay since the tender age of twelve. The thing I loved most about it was the grim, low-fantasy setting, devoid of wizards ****ting lightning and dragons or undead around every bloody corner. The game had this unique quality of entrenching the fantastical in a believable world, placing it in the genre called "magical realism" in literature. I was sad to see GW drop WFRP, and even sadder to witness the growing gap between WFRP and WFB. The latter was steadily moving towards a more high-fantasy setting which appealed to an ever younger audience. Just look at the differences between Shadow of the Horned Rat, Dark Omen and Mark of Chaos and the decline becomes apparent.

    I was very skeptical when I first heard about Warhammer Online, back in 2003. However, after learning what Climax, the then-developer was trying to achieve my skepticism turned into enthusiasm. Not only did they draw most of their inspiration from WFRP, they also tried to dispose of the gamey idiosyncrasies which had become the hallmark of MMORPGs. No monster conning (if it's big, it's also dangerous), a careersystem a la WFRP instead of classes, more emphasis on skills rather than equipment, PvP based on profession, large scale battles... It sounded too good to be true and alas, it was. GW canned the project and later sold it to EA because they were chums with Mark Jacobs, the CEO.

    If I sound like a jaded old man it's because I am. Just read this 2003 interview with Robin Dews and compare it to the current features and feel of WAR. http://rpgvault.ign.com/articles/401/401123p1.html
  17. Grand Strategy Games

    Archonsod said:
    Depends on the game. I think Dawn of War is the only game I really prefer multiplayer.

    I'd say it depends on the type op multiplayer. If the MP element is just an after-thought like in Stalker (TDM, woohoo :S ) then the single player mode is obviously better. But if the multiplayer mode allows the players to have the single player experience but with real people (OFP, ArmA, SEV, HoI, EU, Combat Missions 2 etc. etc.), then mp is clearly superior.
  18. What is your most memorable gaming moment?

    BloodLuster said:
    the ending of CoD 4!
    You get to kill the bad guys with an hand gun and see all your comrads die!!
    What else do you want!?

    As much as I hate linear and repetitive shooters I have to admit I enjoyed CoD4, and the last mission especially. I still play it from time to time. The infamous chase scene has been done to death in the previous CoDs and other games, but the one in CoD4 was superbly executed. And that final moment on the bridge... Every time I play it gives me the chills. Great fun!
  19. Grand Strategy Games

    Archonsod said:
    IV wasn't bad, V is a bit iffy to be honest. Same problem as the rest of the series though, the AI is beyond hopeless. It's fun if you can find another player or two though.

    I admit to not having played SEV since v. 1.35, simply because it's too time consuming. As said before, the game is not at v. 1.71, and the changelog for the patches since 1.35 shows a ton of AI improvements. I wonder if it's more challenging now.

    But yes, playing against human opponents is the most fun. Then again, isn't this true for all games?
  20. Grand Strategy Games

    Mage246 said:
    Ugh MOO2 was much better than GalCiv2. The only reason GalCiv 2 gets so much praise is because hardly anyone makes those kinds of games anymore, and even a fairly mediocre game looks like a gem when it has no real competition.

    May I suggest Space Empires V? The best 4X there is IMO, at least if you don't find complexity and depth off-putting. You can customise your race in every possible detail (physical characteristics, government type, mentality, traits), shipdesign is extremely deep and important (do I add emergency supplies or a redundant bridge should the primary one get damaged?), diplomacy is no longer just an abstract game element (i.e. you don't just sign a non-agression pact, you negatiate each and every point it contains), supplylines play a significant role (you fleet may be all-powerful in theory, but it's useless without supplies and ammo), the tactical combat is engaging and deep (e.g. real-time combat, localised damage, planetary invasions, ground combat), the tech tree is enormous (so many options that you're unlikely to discover everything in a human lifetime)... I could go on, but a four-line sentence is ugly as it is :wink: The game was extremely buggy when it was first released, but now it's at patch 1.71 (!) and seems quite stable. You can get it for $15 on Steam.

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