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  1. Resolved Crash on sieges

    Same issue happens to me I can't load into any defensive sieges, I've tried the same siege multiple times and at least 3 different sieges and it always crashes at the load screen. Attacking is fine.
  2. Mandatory Civillian Outfit Feels Forced and Perk Choice IS forced

    "At least they could provide a historical explanation or something why you can't get into cities with armor. "
    Armor weighs a lot and takes a long time to take on and off. Literally no reason, historically or realistically, to be wearing it unless you are expecting battle. Its like 50 pounds of metal to be carrying around and since NOBODY ELSE is wearing any either, you would look like someone about to shoot up the market. Why don't you walk around in walmart with a bullet proof vest and a rifle?
  3. Smithing: Sort by Owned!

    When in the early levels of smithing before you have randomly unlocked different craftable parts, its a big pain in the ass to scroll through all the greyed out weapon parts that you can't even use just to see if theres any blueprints I might want to use. You can sort by the tier which is really...
  4. Only one staircase, as in the good old

    Yeah and whats even worse is when we are using a battering ram, it bunches some troops up behind it presumably to rush into the gate once it is breached but I've found that every time the ram breaks the first set of gates, all those escort troops just run away to the ladders and like 5 guys will start meleeing the gate, usually just the ones who were pushing the ram in the first place. Very annoying to see my like 20 man escort just peace out to go wait in the ladder line when we are like 15 seconds away from breaching the gate.
  5. Please address the prisoner issue!

    Yes it is pretty much useless for now.
    You capture a lord : you cannot ransom him/her, you cannot talk to them/ask for peace or wahtever.

    The dominant strategy right now is to execute every lord you capture. Welcome to Bannerlord, chop your head off edition!
    You can ransom them in taverns like everyone else though?
  6. Patch Notes e1.0.8

    "Players can now hire mercenary factions to their own kingdoms via dialogue (using the same formula as above). "

    I thought we were unable to form our own kingdoms right now in the EA?
  7. Wicker shield....

    never seen one with that HP
    I saw a reinforced wicker shield with that hp. It was the most expensive item in the shop, i dont remember exactly but it was either 40k or 60k. Insane.
  8. Did food just break?

    I had the same issue and reported in in the support forums. Immediately after I did so I went back to the game and it fixed itself back to normal. Also it wasn't just food for me but my horses were broken too. I had hundreds of them and it said my carrying capacity was 1800.
  9. Resolved Patch 1.07 Inventory Issue Bug

    After I downloaded the last patch 1.07 the game seems to think all the inventory I had doesn't exist. For example, I have over 300 units of grain for my party of 70 and it says I have 0 days of food. I bought a single sack of grain and my food count went up to 1 day. I have hundreds of horses in...
  10. Economy - everything's so cheap..

    A crossbow costs 45k. People have said theres armor between 60k-600k. To bribe someone not to attack you can costs tens of thousands of gold as well. If you are content with your gear and never leave your fief, yeah having 60-80k in the bank is cool but if you want better **** or to expand your kingdom you gonna need way more than 80k. Although I do agree fief upgrades should cost money its kinda weird that they dont.
  11. How do you transition to / establish your own kingdom?

    You can keep your fiefs when you leave, they will just declare war on you so be sure to have good garrisons
  12. Immersion within the walls of your own town/castle

    All really good points, especially the lack of maintaining law in your own city lol. Like you want me to smuggle goods out of my own city? I'll just tell the guard its cool don't worry about it bro
  13. TaleWorlds please Add as was in Warband the titles of commanders in the names of armies (Khan, Sultan, Emir, Boyar, Lord, Count etc)

    Yeah it really adds to the immersion and clarity of who you are talking to. And make the titles fluid! If you are a vassal but own no fiefs maybe you get no title, if you own a village you are a baron, a castle a count, a town a duke, and then the faction leader is the king/emperor/whatever. And then let the titles change based on the tides of war! This would also be helpful for the women in the game since some of them are fief owners and some aren't, adding countess/duchess or something to seperate them from "lady whoever" would be cool.
  14. Why Large Scale Sieges are currently terrible.

    Are there any companions who have points in engineering? I don't remember seeing any
    There were in warband so presumably there will be in this game as well. I do not think they are implemented in bannerlord yet though
  15. Why Large Scale Sieges are currently terrible.

    Yeah without having a ton of points in engineer and no companions who have the skill, I found it really hard to siege anything without a huge number advantage so you can just throw troops into the meat grinder. My rams ALWAYS got destroyed before they made it like 20 feet and building my own siege works was futile and they were immediately destroyed. Its a shame they went to all this trouble designing "better" sieges when really the only option is to attack immediately with ladders just like in the last game.
  16. Do caravans worth?

    Eventually they do make you money it just takes time although the amount of profit does vary by quite a bit. In my last playthrough I had all 3 of my caravans beaten by enemies and the companions captured. The caravans were erased even after i got the companions back and I would have to pay the 15k startup cost again. Kind of ****. Maybe try workshops
  17. Kingdom policies/fief decisions

    It probably has to do with his personality traits that you can see on his hero page in encyclopedia. And going against the majority vote will probably only start to matter once relations are properly in the game (liek they updated a bit with the patch today) and when the rebellion system is implemented. If a king is constantly just doing whatever they want, the clans will rebel and overthrow them.
  18. What is the ideal troop composition?

    "More infantry than archers, more archers than cavalry, and as much cavalry as possible."
  19. Imperial Infantrymen

    Sounds like a Triarius to me. The Triarii were veteran Roman Legionnaires who used spears and heavy armor. Early Roman Republic that is, I know everything I do from Total War Rome lol.
    there is literally hastati, princepes, and triarii units in the game already. The legion of the betrayed uses them
  20. 41K for the one and only crossbow

    and even regular bows are crazy priced now... getting even a single bow as loot against an army or bandits is worth more than the rest of the loot combined
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