Forum username: Latannan
Scene name: Brunwud Castle
Scene download link: https://drive.google.com/open?id=17_WglNIZ1DSFYEeIf3w8qbfHI44FpuN9
Terrain code: scn_multi_scene_13 multi_scene_13 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000001300389800003a4ea000058340000637a0000399b
0
0
outer_terrain_plain
By submitting this work I agree to the rules and regulations of this contest.
The Scenario is a discovered Bandit Camp, besieged by a Lord but got quickly attacked because the Tribok is useless and Bandits could probably flee through hidden undiscovered Paths. Always wondered in the campaign where all the Bandits are coming from. They cant all come from the tiny Bandit Caves.
Things i wanted to achieve:
• flat Terrain ( running uphill sucks )
• cavalry usage in Siege
• quickly in action without moving slow siege equipment
• more diversity than vanilla castles ( in general its only climbing a ladder and fighting on the wall until win/loss )
• something else than a walled castle
• better access to get behind the walls ( vanilla mostly had only 2 ladders or 1 siege tower to get behind the walls )
This is my first work for M&B and i wasnt being able to edit a castle scene like the other uploaders did. So i took a Multiplayer Castle instead. Probably getting disqualified but i couldnt find a good tutorial.
SunDirsettings:
205
152
113
2
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