Search results for query: *

  1. SP Medieval [WB] 1257 AD - Enhanced Edition

    @stevehoos
    And how many team members do you have?
    And yes, I thought that most of my suggestions will be impossible, whether because of game core or development problems.
    But even a small group of people can do a lot of things, you just need good plan and focus on stuff which is important for you. I hope i will not insult you somehow, but from my point of view your work seems great but pretty chaotic. You developed a lot of concepts but most of them were totaly buggy and screw up the rest of the game; you had a lot of patches but it is still buggy, barely playable.
    Do what the apollo team did during development: have a meeting, determin key aspects of your mod, like what should be important historical accuracy / playability / look / ... /  and then put on some place distinct and only for eyes of development team with really big letters what needs to be done and working to release mod to public; like
    the decapitation
    new armours and weapons
    fix the arena (  :mrgreen: )
    restoration of a nation
    etc. (not to much though)
    Every time someone will work on somethink, he can't screw up what is higher then what he is working on. And for every main point there will be subteam of at least 2 people. You don't have enough people to all of it, nevermind do what is in the highest position. What is most important - don't develop something what will you delete in the future (that is what our politicians do all the time...).

    I am sorry if you already have a plan, or something like that, and I am sorry if I somehow insult your work (not my intention) it is just that I am super into it, into this mod and overall into historical warfare and I see a great potencial in your work. But unfortunately I don't know how to help otherwise. Good luck!
  2. SP Medieval [WB] 1257 AD - Enhanced Edition

    Here are my other ideas about what to improve:

    „Follow me“ command doesn’t works properly – cavalry can’t gallop right behind the player like it was possible in original warband, they try to run and then stop again and again.

    Dying animation – pretty good job, but in big battles and if there is limit to ragdolls the animation end too soon and there is a lot of corpses in middle-fall (… don’t know how to say that, they just stop moving in the middle of fall to the ground)
    Lance crash – also pretty good job, but only when used with cavalry, when you try to use spear as infantry, it brakes way too many often. Even if it is from wood, the probability to break it was pretty low; it happened of course, but not that often.

    Cheering – really often character looks like he is sticking his sword through his head.

    You replaced word “pan” with “pán” in the names of lords from Kingdom of Bohemia…. I am from former Kingdom of Bohemia and I think it is not right, the difference is really not much significant but it is there. Pán means like “your master” it also means lord but we would never use something like “pán Boček”, but “pan boček”. I could write more about this, it is really complicated, but I think it is not necessary.

    My thoughts about one on one tournament: I was thinking what to do to keep this tournament and make it harder. Is there a way how you can prohibit certain weapons? What made the ooo tournament so easy was option to carry a bow, so what about to ban them? (bow wasn’t really a weapon for proper knight in that time. They would exclude you.) You would of course inform player in advance about it. Next you could boost stats of the lords, after all they (some of them) should be elite in the battlefield and now they are not. Last thing what I thought would be equip every lord with lance. If you had lance in this tournament and enemy lord just sword/mace it was matter of seconds to win this.

    And idea for next feature – real life tournaments were more complex, there were archery tournaments, sword to sword (without horses), and lance tournament were just the main event. Every lord who wished to be recognized as proper warrior had to contest in every one of these. So it would be nice to have swordsman, archery and lance tournaments and one big with all of this (one after another), you would be able to gain points from every discipline.
  3. SP Medieval [WB] 1257 AD - Enhanced Edition

    Viking-AllFather
    Yes, of course it was, but as I said, after some time all original characters, which are based on real historical characters will be gone and there will be just bunch of lords with someway generated names. And I believe, that real names from history are one of the main reasons what makes this mod so great. Even in kingdom so small like Kingdom of Bohemia I recognize almost every character from our history and it is just great! So this mod is absolutely perfect for every fan of warband from europe, and even from other countries - everyone knows some kings from France, Spain, Holy Roman Empire, England or some characters from Crusader states. Or if you don't know them, you can search for them (google, wiki) and you will see about their life. This feature gives this mod really strong feeling of professionalism and feeling of 13th century.

    And the game just can't be totaly realistic, the gameplay doesn't allow it. Yes, lords could die, but when there was battle in the field, it was ONLY when both sides thought they can win. In the field any army could always run away. You cannot just run after the enemy with an army, you would stretch your forces and enemy would kill your soldiers one at a time. You need formations for battle and formations cannot run like lunatics. Most of the battles were held for castles, strongholds and cities, field battles were minorities and that’s why there are some famous field battles, because they were so rare. In this game you can catch almost every enemy who doesn't have much less units then you. So the game must have some features which will not be from real life for the sake of gameplay.

    And there is no feature which would allow soldiers to defend their lord during battle, most of the time you can just find the enemy lord a smash him, kill him with arrow, etc. As I play it I most of the time see enemy lords right next to the infantry, you can see them from miles away. But in history anytime lord was just injured, they take him away to safety (not always, I know).
  4. SP Medieval [WB] 1257 AD - Enhanced Edition

    Hi guys,
    I would like to tell some things as independent observer.
    I can say, that I am an experienced player, I played Mount and blade from the original game, through warband and mods like fire and sword, floris, Viking conquest and so on (even some star wars mods…. Not good). And I participated in some team works, so I hope I can give you some advices…. Or I will point some stuff which I noticed. What you will take it from it is up to you, maybe nothing… my point is, I want to help, not just criticize. (And history, especially warfare is my hobby)
    So first of all: learn how to handle criticism. You will take it a lot, not because of you or your work, but it is much easier to criticize than commend. Really, when people play or in general use some stuff and it is fine, they will not tell a word to someone who make it, but hell when there is something wrong, they will write a letter about it and not just one. So again, you will have to deal with it as your mod became more and more famous. If you have problem to hold your temper; think about it this way: you know how hard your work is, they don’t. Or think about them as children and you are adult: you have experience they don’t, if you answer them with anger, they get mad.
    BUT these people are your community, even if they are impolite and disrespectful; they can have some good points.
    Next, what is the strongest part of original AD 1257, why play it instead of other mods is historical accuracy; you must have that in mind all the time. This mode removes original warband where was fantasy land and mixture of stuff from early middle-ages to almost early modern period and instead of that it represents really amazing atmosphere of the 13th century, 13th century weapons, armours,  (even for horses), castles and strongholds, tournaments, and especially music and paintings which really underline all that. And I almost forget: characters! I was so excited when I found out that there is kingdom of bohemia (I am from Czech Republic) with Přemysl Otakar the 2nd as a king.
    So when you want to change something, thing about it as “how it will change the historical accuracy of our mod”. And don’t break something what is working.
    Some examples for last statement:
    The arena (I know, I blab about it again, I am sorry…): melee fights wasn’t particularly historical, but it made sense, you can expect if you bash someone with wooden sword to the head that he will fall to the ground but probably he won’t die, and... Yeah people were willing to bash each other for some money, so why not. And it is perfect place to practice especially for starting characters.
    BUT you change it for something what is pretty less accurate. Your first arena was just nonsensical slaughterhouse, today it’s something pretty weird… So you changed something, made it from historical point of view much worse and it even broke some parts of the game (there are several arenas where you can’t fight) and it surely cost you a lot of time and now you have to fix it.
    Your team really need some good planning and you have to debate about some decisions.
    I think you tried to add to much stuff at the same time. You should add one think at a time at least for now.

    Some individual notes:

    Death of lords: again for the historical feel it is really bad, you will have to generate new lords with some generated names, so after few years playing, there will be no historical characters and it really kills the mood.

    Tournaments:
    One on one tournament was super-easy, so it was bad. BUT it was made pretty well, tournaments were like this in real life (not the difficulty, but with this set up) so don’t burry them, think how to improve it. Is there some way how to make it more difficult?

    What was really great idea is the thrust from above the head with spear … it is pretty awkward move, but it makes spear more useful (they were the most popular weapon ever, so why make them so bad?!).

    What can be repair is bow drawing animation: the string is during drawing totally misplaced.

    What I found out was that there is sound of crowd in the arena but no crowd, most of the players computers can handle battle with 200+ soldiers, so why don’t add some people around tournament area with some simple animation.

    Improve quests; most of them are painfully boring and annoying.
    (but I guess it is preatty difficult).

    PS: if you made the game so buggy and glitchy, add some info to the loading screen, something like “testing version” with really big letters. You can lose some fans if they don’t realize this is not the playable version. And you even will release some new non-save-compatible versions in the future.
    Original AD 1257 was pretty damn good, so fix what was broken, improve what you can and add new stuff really carefully.
    PPS: I am sorry if this sounds somewhat unpleasantly, I tried my best to be respectful and polite, but English is not my native language, so I don’t know how it end up.
  5. SP Medieval [WB] 1257 AD - Enhanced Edition

    Great, new update! Thank you for your hard work!
    So many bugs fixed, one on one tournament removed, great. Now it will be more challenging, that is exactly what I hoped for.

    Just one tiny problem... and again, what is with the arena? Why do you think that the old one was bad? You know the one with wooden weapons, everyone in the arena have exactly the same equipment so everything depends on your skill, you could choose your weapon, absolutely perfect place for start of your character because he is nobody and he can't just take down some soldier in chainmail with dagger. You don't get much money or XP from that, but it's something for the start.
    Please, tell me just how can I put the old one back, I even have the original version of AD 1257 (without EE). I wanted to start with character as total beggar, throw everything out, spent all money for nothing and start from total scratch. First step was supposed to be joining the army, but Polish lord told me that I am not skilled enough, so I went to the arena (the perfect place to start from scratch) and they throw me with absolutely nothing between 2 guys in chainmail with horses, spears and shield... yeah, I was on my feet like 2 seconds.

    I was so excited when I read about return of old arena and then this.
  6. SP Medieval [WB] 1257 AD - Enhanced Edition

    Ok, curse you all! I started a new game with your enhanced edition  :grin:
    And I must say... great work. It is even greater then original AD 1257, really nice look, it feels so incredibly medieval and as far as I can say, it is really historically accurate... apart from the fact, that Bohemian lords are all single and without sisters  :grin:

    If I may, I will have some questions. It is not that I am dissapointed, I am just intrigued in this community and this mode.

    So how often do you release new versions?

    If I started new game and after 100+ days there are bugs like looping restoration of Gaelic kingdoms (I don't even know if they were defeated), weird messages like "Lord Strategos Lord Strategos Lord Strategos..... " or some red bug reports from time to time, should I consider this game as lost? Should I start over because now bugs will pile up? Reinstall? And now I am thinking that I should have reported the first encountered bug here...  :roll:

    And there is one thing I don't understand... whats with the arena? I really liked the old idea of this sort of training with wooden sword, just bashing each other with piece of wood for a little money and... now ... it is slaughterhouse and it looks ridiculous, for me it destroys this medieval serious aura.

    And it is just me, that I am so badass swordsman or is this version somewhat easier and with accelerated exping?

    Still, Thank you for great work!
  7. SP Medieval [WB] 1257 AD - Enhanced Edition

    Hi guys,
    I am new here, so firstly: I am sorry for my English, I know it's not perfect, please correct me if you can.
    Secondly:
    I love AD 1257, it is the greatest mod for warband, absolutely fantastic... but... i run out to some problems. Today I found that this enhanced edition even exist, unfortunately i played Anno Domini 1257 1.13 from moddb sooo... is there some way to implement my save games from 1.13 to your newest version of EE?
    OR if not, I have a problem in Kingdom of Bohemia, I am vassal of king Přemysl Otakar 2nd, everyone in kingdom, including the king, loves me, my fame is beyond 1400 but I can't be a marshal, there are even no elections. What can I do?

    And last question, just from curiosity: why there are no ladies in kingdom of bohemia? Is it fixed in EE? Because I am pretty sure we had ladies back then :smile:
Back
Top Bottom