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  1. Flyburn

    Statement Regarding Plans For MP Vol.5

    They're experimenting with it rn. The custom events that are hosted (quite frequently) by now are pushing servers to 160. Those events are rather unstable, with quite a few server-crashes though. So until there's not some kind of back-end improvement on the servers / engine I highly doubt they'll increase the server capacity on public servers for now
    hmm I know just seems like they don't care about multiplayer rofl... I would be extremely disappointed if they don't go up to 200 as a minimum I was kinda hoping/ expecting 300-400 slots but heh guess we can't expect that.
  2. Flyburn

    Statement Regarding Plans For MP Vol.5

    Any plans to increase server capacity?
  3. Flyburn

    No custom servers till 2022?

    Don't even reply to Flyburn mate ^^.
    Are you a brigadier yet?
  4. Flyburn

    No custom servers till 2022?

    We haven't given out any info about the potential release date of custom servers so any claims about hearing from "reputable sources" are invalid. When we have more to share on this topic, we'll let you know.
    What i thought when he said so... But it was from a guy that i would never have expected to lie about such a topic...
    Since a community manager and you have now denied feel free to hide or delete this thread...
  5. Flyburn

    No custom servers till 2022?

    I really like to see these sources, if its okay for you to share of course.
    The sources are existing server hosters which have aprently spoken to Callum already. I won't give out names publicly... But i also don't see how it benefits them to lie about it either?
  6. Flyburn

    No custom servers till 2022?

    I heard from very reputable sources that custom servers will not be available till 2022. I have not found a thread explaining or announcing this on the website or forums. But i would be very greatful if a developer or community manager would confirm or denie this. I would also like them to...
  7. Flyburn

    Development Update #6: Rebellions, Missions and More!

    When can we expect to see some more information on multiplayer development... Increased slot sizes custom servers etc
  8. Flyburn

    When will we actually see multiplayer development?

    As the title suggests. With a basic modding tool now be available it allows modders to start create new assests that can be usedin multiplayer mods. But with almost no changes to multiplayer since launch what is actually going on? We were advertised a huge siege with lots going on so when can we...
  9. Flyburn

    taleworlds does not care about the experienced players multiplayer scene

    What about multiplayer mods. Will they have access to systems like before as I am unsure how Persistent World (which is arguably one of the most popular MP mods) would work with a Class system. As yes you paid for a class but you the inventory management from Multiplayer. Choosing amour and weps etc. I guess you could have 40 classes Pikeman swordsman Knight Lancer etc but it made sense for Sjt to be the main inf class that could then be customized to have a few of the inf with pikes a few with 2H and the rest mace and shield.
  10. Flyburn

    Resolved Army Managment UI

    Summary: The UI is broken, or at least it seems that way... When trying to create an army you can add characters but no button appears to click Done etc so pressing ESC takes you back to the map but no army is actually formed... How to Reproduce: Unsure how to reproduce it? Quest/Settlement...
  11. Flyburn

    Mapping Tools?

    As the title suggests, I was wondering when we could expect to get any sort of information on the availability of modding and mapping tools. We know that custom servers are a good few months away from us but when could we expect to receive some mapping tools as it does take a long time to create...
  12. Flyburn

    Patch Notes e1.0.2

    Multiplayer changes?
    • Maybe custom servers of sieges for EU and not just Oceania!
  13. Flyburn

    Resolved Order of battle!

    As the title suggests the order of battle appears but once you have selected the company you wish to follow there is no way of actually getting to the battle.
  14. Flyburn

    Pre download?

    I would have to wait 38 min. :xf-grin:
    23 min for me
  15. Flyburn

    (temp) Dev Blog 14/02/20

    I think Callum has been ill, though I'm sure it will be up soon.
    you sure??
  16. Flyburn

    Why are in game names linked to steam!?!?

    I know this has been brought up before but... This makes no sense to me and in my opinion, is a contributing factor to holdfast downfall. This style of game should allow a person to create multiple characters. People will want to have their clan tags for events etc. But if they then decide to go...
  17. Flyburn

    Varangian Gaming [VG]

    We are currently hosting Arma3 events on Sundays If you are interested then have a look at our website or add a member of the moderation/admin team for further info!
  18. Flyburn

    Private Servers?

    I mean the main issue is how long is EA if its a year then a year with no private servers will kill the game. There is a limit to how long clans will survive without the option of custom sieges and events.
  19. Flyburn

    Server Slot size

    So this hasn't been announced either?
  20. Flyburn

    Server Slot size

    I imagine this may have already been announced and posted but I am struggling to find it. As the title suggests do we know how large the server slot sizes will be? We looking at Warband 200 or larger 400. If it is lower than 200 then I am afraid this game will be a flop if it is like 64 32 v 32...
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