@TheDesertRex Helping nobles, feats and marriage could be a way of earning influence but there is one thing wrong about this is that influence within the faction is universal. Helping a clan whose tier is 3 or 4 is one thing while helping ruling clan is another. The amount of influence we gain with respect to the tier of clan we are helping could solve the issue. But one thing for certain that killing looters is a responsibility of a noble. We should not gain influence by it. There is already incentive to kill looters like gaining exp for your soldiers and some loot.
@nozhkeech What I think about armies is that being a marshal should come back to the game. For example, as soon as the faction we are in declares war or other faction declares war on us, there could be a voting for deciding who should be a marshal or marshals like when taking a castle or town. After that marshal or marshals should not spend influence to gather army while other lord should decide whether they join the army or not, or when to leave the army based on the traits, their relation with the marshal or if their castles or towns are under attack and the army they are in is not responding that threat.