Aeronwen said:
Maintaining what makes Warband a great game to play is more likely to make it a success than losing it's integrity trying to fit it into the mould of very different games.
I think the issue with this debate is how we define these things.
Take your "success" for instance.
Is success defined as Warband becoming an esport? Or simply surviving longer in the state we want it to be in?
A problem with trying to make it survive for longer, for instance, is that we seem to all not know what makes Warband great let alone what we "want" out of it.
We're all dabbling in the subjective and sadly no-one can break an opinion.
Lust also said this earlier in the chat: How do we quantify "tactical-depth", among other things. The idea of the esport being generally 5v5 seems a fair assessment to make based on what seems to be evidence but, as you pointed out Aeronwen, it is entirely irrelevant as those games are so different.
Thus we're all failing to define anything meanwhile debating about a completely subjective point of view. Further discussion can't really lead us anywhere.
What we should then do is allow the doers (tournament organisers and team leaders) to create the demand and the supply will follow suit. This will simply work the game to its natural state. If not us allowing the doer then us becoming a doer. If you're not advocating and supporting 8v8 directly then you have no right to complain about the scene as it changes and same goes for 5v5.
If tournament organisers make 8v8 games and team leaders make 8v8 teams then that will be what happens. If it doesn't become an esport... Then so be it (though I'll be sad admittedly).
From what I can see, after BoB, I believe it likely we'll see an increase in 5v5 tournaments but, as you say, this isn't the end of 8v8.
Though perhaps I'm wrong, only time and the ones who actually do anything about it can make the change.