Basically there is very little peace time, lords often vote for new wars (even when the faction is only medium sized and the kingdom is already at war with multiple enemies) and then attempt to peace out almost immediately due to being in too many wars. And while I only understand how the tributes are calculated in broad strokes, in my opinion, raided villages should contribute a bit less, and captured lords & fiefs should contribute a bit more to tribute payments.
Honestly, votes, policies and basic diplomacy in general have too many issues:
- Most lords always vote the same regardless of traits or relationship with the person who started the vote (for example forgiveness of the debts is always unfavourable).
- The AI very rarely start votes for new policies (and when they do it might be a policy chosen randomly?), never attempt to seize another clan's fief and never attempts to kick a clan out from the kingdom.
- The AI doesn't even vote for their own interests most of the time, and many policies are unbalanced in the way that some of them are always good like forgiveness of the debts & castle charters, and some of them are almost always bad, such as debasement of the currency.
- Rulers cannot be forced to abdicate their throne or have their fiefs seized (hopefully this gets addressed in patch 1.3 with the addition of claimants & civil wars).
- New fief ownership votes favour proximity to other fiefs too much (I don't mind fiefless clans being prioritized though) and castles are given the same value as towns (low clan tier clans should not be on the ballot for town ownership votes).
- Rulers should always have the option to take a new fief for themselves for a high influence cost (e.g. the combined total of influence on all votes + 100 influence) and a relationship penalty (-10 or -20 sounds good) with all 3 people on the ballot.
- Rulers should be able to make peace among themselves through the barter menu without the need for a vote (this would be balanced by the rulers having to pay for the peace deal from their own coffers immediately rather than spreading the cost of making peace to the other clans being paid over time).
- Rulers should have the ability to barter for fiefs with the lords of the same faction or the rulers of different factions.