Oh, and a bit about the map development. The town watch faction has been merged with the Kingdom of Camelot faction, their headquarters becoming a secondary capture point for that faction. Milturn village has been deleted, along with most of the food producing areas around the map. They are replaced with a single village, Old Port, which has a port designed to export resources to the other factions across the server (the farther a food stockpile is from the village, the more money it gives). All trees across the map have been deleted and replaced with tree_new or pw_tree_a1 to increase fps, with very good effects
. All AI Limiters have been deleted, and I'm about to replace them with barriers (Thanks _666_!).
The factions in the map are (With the king Arthur places they are made after in parenthesis)
The City of Camelot (Camelot), a powerful city with two castles, Camelot Castle and The Town Watch. This city and its surroundings contain all of the commoner spawns, and is home to the most major tavern on the server.
The village of Old Port, just down the road from Camelot. This capable village is the most productive faction on the map, and has a port for shipping resources out throughout the server.
Volcain Mine, a tiny fort hugging the side of a cliff that has a bridge that connects to the only iron mine in the map, causing it to be the envy of all factions that don't hold it. For those that are locked out of the mine, they have to scavenge for small iron ore, which is hidden in locations throughout the map.
Avalon(The Isle of Avalon), an un-capable and isolated monastery of legend that is home to the only smiths skilled enough to produce great swords and other goodies. Monks, priests, and nuns of the monastery have the power to spawn in and use any of the churches located throughout the map.
The Troll Cave (The Crystal Cave), a cave that contains a legendary troll beast from hell. Beware its twisted horns! The forest around the cave is home to a faction of druids, and can be very hard to get to if you don't know the way...
Sessrumnir Hold (The Saxons), a Nordic hold-fast in its own secluded beach, well defended and armed with a fleet of knarrs for sea-raiding.
Oasis (The Fisher King), a Saranid outpost in a vile swampland centered around a mosque, in control of a major bridge which is the only way to get from one side of the map to the other by land.
Osvirklif Castle (The Dark Tower), a massive tower once controlled by the dark wizard Morgan Fey and her Black Knights. Climbing to the top can be a challenge, but it can be even harder to get to the foot of the tower, which is on the other side of a massive volcano ravine.
Other locations in the map include:
The Valley of the Fallen Kings - A forestland full of boars and the forest outlaw camp. In the center of the forest is a legendary stone where it is said Arthur pulled the sword Excalibur from many years ago.
The Valley of Camel - A wide grassy field with an ominous stone circle. This was the place of the final battle of King Arthur, when he was slain by Ser Mordred of the Black Knights.
River Camel - A deep river that splits the island in half, uncrossable by foot or horse.
The Swamp of the Fisher King - A swampland that legend says was once fertile farmland, until a king ruined it with magic when he tried to become immortal.
Mount Volcain - A permanent scar in the earth where it's hot blood oozes out. It is on this mountain that The Dark Tower is found.
There are plans for releasing an illustrated map of the island, and a custom strings file containing better names for places in the map.