The colonies are a really good way to Earn money early game by trading but Once you get the colony going *self sufficient* it becomes less and less useful because by the time you do that Most people usually have buildings on rent making it more tedious and less profitable by the time goes which...
As a mid-endgame feature there should be a way to make colonies into something like a town
At the very least something capable of selling the resource by itself by the time ur colony becomes *good*
you usually already got a castle or two by then they become useless really quick and its rather...
Currently the Lord's rank is nothing but something u will instantly lower to minimum
Imagine this tho -5 for the lowest rank -4 For next and so goes on till its -0
U can either decide to pay them more from Kingdom or Have the -relations
i think it would be a interesting feature to see from...
After playing and giving my archers guns it seems that they cant fire it for some reason? they automatically stop right before firing and switch weapons
Get the Firelock pistol 2 15 bullets and a Iron mace
Give them to your faction's Lowest Archer rank
Now all ur recruits have a Pistol they can fire at a incredible pace its not very accurate but Its very powerful IF 100 people fire that at once 1500 bullets that can 2 shot high tier units will...
Liked the Subject title? :lol: its exactly what it is
in the tournament everytime i see a guy with a spear i know im dead that upper thrust is basically Strikes Normally but if it misses the hitbox is still there for a small time Which can potentially oneshot unaware targets especially...
if we could craft our tools with better metals and craftsmanship skills this would make chopping wood far faster along with Mining Stone
imagine like
+10 dmg and +5 speed for gold
+5 dmg and +2 speed for Silver
Average For Iron
would give Gold a purpose besides being useless so far :/
i spended hours trying to craft this item and i did craft it in the end but guess what
heraldic king armor i saw it trying to find armor for my companions and it costed 14k Cheap as hell yet op
1 head
67 body
2 leg
12 weight ?????
the armor is overpowered compared to the other one
63 body...
now that saw pits appeared Timber its harder to get than stone yet 3x cheaper to get or sell
we need a price increase for timber
Now that Stone mines are also updated to have ores and stuff its way more profitable to go Miner in Profession too
İ think it would help being able to renovate aztec cities like it takes 500K kingdom gold and 30 days for castles 250K 15 days for villages
1Mil 90 days for towns
Hopefully such a option will be made
why the hell does he always attack my village no matter what since he has 33 units i cant chase him either
Faction:D'shar
My Faction:Ravenstern
Relation:-70
i keep trying to chase him once i have a city i wont ever let him go
i honestly think fief management should be like prophesy of pendor giving u bonus properties for each fief by making buildings not some useless
prestige i cant do anything with it would be nice if some buildings gave like +%1 growth or bonus minimum prosperity or perhaps %5 less bandit spawn...
just as the title says apparently the formation mod screws over the ranged bow & crossbow & pistol attacks i tried using the charge command and they seem to have worked well its just the fact that the *division* formation screws it over if posibble can the mod tell us how to remove it or add a...
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