del said:
and then sharing it with you for nothing.
Aaand you blew it.
Listen up. If you make **** mod people are not going to worship you simply because you give it for free. Free is not an argument (or should I say feature) at all. Already many people me included complimented you on the parts they like and enjoy but there are some issues which need to be resolved in order for the mod to reach it's full potential.
Noone is expecting it to be done in a matter of days (although some quick bugfix patch without any new content would be nice). However don't go expecting people won't complain about things you did wrong (or just the things they think you did wrong) when you put your work before the public.
Do keep in mind: we complain because we care. If we didn't care we wouldn't waste our time trying to write insightful comments, we would just ignore the mod and do some other things. If you can't take the pressure just split the thread into two: bug reports and feature discussion and request and simply overlook the latter. Just don't give us that "I do it for free" bull****.
That being said some goblins and skaven are simply moving too fast and as damage is calculated with speed bonus it goes up to unreasonable values sometimes. If there was a way of disabling speed bonus on foot maybe that would solve the most striking balance issue we have now.
As for bugs my horses aren't recovering from their lameness and I sometimes see myself spawned in tournament on the other team and the clone is not doing anything at all. Not sure if bug or a feature but goblin flails hit horses for additional damage like spears do.
I'd also love to ask how does additional charge damage work? Similar line to "your horse took additional damage of 35 cause he got hit with a pointy stick" is shown rarely when I charge. I'm using blazing sun charger, maybe I need bretonian or elven horse with about 43 speed in order for that to be more frequent? It occured mostly when I was charging night goblins.