The terrain generation in this game makes no sense. When you're on flat ground, it's good, it's flat and has some soft rolling hills. But when you do battle on a mountainside, instead of it actually taking place on a mountainside, it's just a bunch of ridiculously steep hills on a map with no overall grade. I'm pretty sure mountainsides aren't made up of a bunch of tall, pointy hills. It looks like someone exaggerated the height of realistic terrain by about 10 times. This terrain is also really frustrating because horses move so f*cking slowly through it and the AI can't navigate it (in addition to it never occurring in real life)
So is there some way to make it so instead of just making the map have taller hills when in mountainous areas, just put the whole thing on an actual slope?