spot on observation. max everything up through the 'dead' fief menu and say good bye to it (occasionally return to fight a siege, if you manage to get inside on time, that is). i started playing the original back when it was 0.7x. remember was so hyped when lords' capture was added in... but yeah, those days were filled with the expectations of what the game could become but it was through the mods and Brytenwalda-developed Viking Conquest that things were really pushed to the new level. I do hope it isnt going to be the case again.
couldn't agree more. parties crossing half a map to attack a faction is just wrong. there have to be other, more plausible ways to stir the gameworld into action than this nonsensical campaigns.
yep, same here, the only option to obtain troops is recruitment. trying to revert to main version of the game causes crashes, so kind of stuck with the buggy beta
thanks a lot! i tried holding mouse wheel and rotating, that didnt do anything. will give it a go, thanks again!
sounds sensible imho.komke said:
has this being fixed? went through the change-log but it isnt mentioned, it seems?komke said:
no worries, its ready when its ready.Tingyun said:
seconded re formations.Wyzilla said:
the sub-faction system sounds great. i've never seen anything like this before. looking forward to trying it, many thanks, gents.