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  1. SP Native Native Mod Compilation - NMC 1.153 beta2 released

    Thanks for attempting to help.  I've been trying to make it work all day and I really appreciate someone taking the time to try.  I followed the win7 instructions but now im getting a syntax error.  This has become the exact opposite of fun, so I guess it's back to vanilla for me.  Thanks for trying!
  2. SP Native Native Mod Compilation - NMC 1.153 beta2 released

    There are no instructions for win7.  I thought i figured it out.  I added the path, but it didn't change anything. 
  3. SP Native Native Mod Compilation - NMC 1.153 beta2 released

    ace_of_walls said:
    Here's how to fix the crashing log error: (thanks to DanAntares for figuring it out)

    • Download the mod1.
    • Extract the directory "NMC Full 1.0 source" somewhere.  The desktop is what I recommend.  This is your source directory.
    • In the now-extracted directory, find the file "module_scripts.py"
    • In module_scripts.py, find "("update_agent_hp_bar",".  It should be on or around line 56875.
    • For that line, and every line after it until you find a line that says "]),", add a "#" to the beginning of the line.  You should be adding a "#" to lines 56875 through 57061.
    • Save and close the file.
    • Find and open the file module_info.py.
    • Find the line that says "export_dir = "C:/Spiele/Mount&Blade Warband/Modules/Native Mod Compilation - Full 1.0/""
    • Change the path to somewhere that exists on your computer and that you can easily navigate to.  I recommend creating a subfolder in the directory you copied the source files to and using that.  This is your output directory.
    • Save and close the file.
    • Find and run the file "build_module.bat".2
    • There will probably be some errors popping up talking about "update_agent_hp_bar".  As far as I can tell, these may be safely ignored.
    • Once the script is finished, navigate to the directory you put into module_info.py.
    • Copy and paste all of the files in this directory to your Mount & Blade: Warband's Native Mod Compilation - Full 1.0 directory.3  Allow all files to be overwritten.
    • You may now delete the source and output directories.
    • Enjoy your game log not crashing!

    Footnotes:
    1: This would be a link, but I haven't been active on the forum long enough.
    2: This requires you to have Python installed on your computer.  If you do not, you will get an error like "'python' is not recognized as an internal or external command, operable program or batch file."  You can install it from python's website, which I can't link to.
    3: Steam users will find this at C:\Program Files (x86)\Steam\steamapps\common\mountblade warband\Modules\Native Mod Compilation - Full 1.0

    I have not been able to get the text to display for more than a few seconds before it disappears and does not come back till a game restart.  I have reinstalled both the game and mod.  The workaround above like it might address the issue, but I find it extremely complicated and I have not yet come close to making it work. 

    My main question right now is:  Is there a specific place that python needs to be installed to be recognized?  when I run 'build_module' I get the message "'python' is not recognized as an internal or external command, operable program or batch file."  It also says it 'Could Not Find F:\Steam\steamapps\common\mountblade warband\modules\NMC Full 1.0 Source\*.pyc'

    Any suggestions would be appreciated.
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