Yeah, you were quite right, I've got it sorted now.
I must say that I'm really impressed with this mod so far. Considering that it's still in the Alpha stages, what you have done already runs very smoothly and fits really well, superb job!
The only 'bugs' I've spotted is Arwa the Pearled one sat in London, (or is that intentional?), and one of the English ladies, (have forgotten the name, sorry) being bald; (again, might be intentional).
As far as suggestions go, I would like to see the map made bigger, with more villages and castles for each faction. I think that that would really help the Feudal nature of the mod come to life, when you can easily have 20 odd lords as vassals, who can each in turn muster the forces of their own fiefs.
In the long term, I'd love to see an advanced order system for your vassals/knights implemented, and the ability to split your forces into detatchments under the command of individual knights. I could see relationship with lords/knights being very important when determining how many troops they bring, and how long they stay on campaign before wandering off.
Also, as more of the bigger factions are set up, I'd like to see a system implemented where there are seperate marshals for each part of the realm, such as marshals of the North, South, East and West (or fancier names). This would mean that the king of say England could command the marshal of the North to muster the Northern Vassals and attack the scots, rather than literally every lord in the whole of the English territory going to attack the rather small Scotland.
Just a few ideas, but as I said, most excellent. Keep it up!