Captain Lust said:
...if there is anything we showed that you aren't quite sure about, now would be a very good time to ask a question...
Obviously, I am also expecting a whole load of questions about things we didn't show or say and that's fine!
Cheers,
Frank
- You showed some nice killing in the videos. Specially the bow-kill got my attention. Can you tell us something about the death-animations, ragdoll-effects and behaviour of arrows in bannerlord? I really loved how arrows and bolts stuck whereever you hit (specially in shields and people). I also like to kick Peoble down fortress walls
- Will there be Kicking (or something alike)?
- Will there be chamber-blocking? [The thingy where you can block an attack with a timed counter attack]
- Will there be reflected arrows? (like from steel-shields or helmets? [huge calculation in massive battles i suppose])
- Can i custom-paint my clothing or choose the decoration of my horse? I mean... i'm a Lord, and that is not a too exclusive request, aye?
- I really like how i caputre enemy lords and they thank me for letting them go, but honestly, it's a WAR and i want to execute them [Hang or Behead]. Do you have some things in mind to permanently take out a lord? Maybe bring them to your king an ask to trial him - if he as plundered too much and/or killed to much civilians, he is held responsible and ordered to be executed... or something in that direction...?
- Addition for prisoners, can i torture them for intel or extra money - on the cost of honour of course? [yeah, please no visuals, just an option in the prison menue maybe]
- Will you add an option for a hardcore-mode? (Permadeath, restricted to 100% damage and maximum AI, option to kill captured lords,... unique steam archievements...)
- What is the current target for maximum battle size (Sum of all present battlefield units) managable on a medicore system
- How is the relation of battlefields in size compared to Warbands [normal wilderness battles, not specials like sieges on towns]
- Tell us something about blood and other hitting effects. Will there be some blood effects? (nothing too gruesome of course). But i hope for a lot more than getting red fog on my clothing and weapon. A Little splotch of blood for confirmation of arrow hits, a little pool of blood under dead units. Maybe Cut's on Cloth-Armor. Dents in Metal?... reasonable amount of small sparks when hitting sword on sword or blocking an arrow with a shield? What do you have in mind in that direction?
- Multiplayer-Maps! I guess you will have some very creative ideas for new Battle and Siege maps. But just because something is old doesn't make it bad. Will there be a comeback for some maps as a polished Bannerlord-Version? (like Arena was quite popular i think, for Deathmatches, and i personally liked that village with the harbour very much...)
- Multiplayer-Gamemodes. Just plain, what have you planned (doesn't matter if they make it all in the final version)? Battle, DM, TDM, CTF?, Siege, Battle-Siege [kind of Base-defense with dead is dead for the round], King of the hill? Army-Battle? (every player get's a small band of NPC's to command),...
- What had you planned but thrown out because you realised it's either stupid or unpractical? Make us laugh!
- Most important for me (but i think that answer can only reflect a personal opinion not a technical statement): Is the weapon feeling as good as in M&B / Warband (or even better)? Does it react in a way that makes you feel like you are direct responsible for the weapon with the mouse?