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  1. Schmutz

    1.5.1 - Cavarly is pretty weak while archers are still the way to go.

    jesus xD I am sure they are working on it since it seems to be a result of the collision tweaks
  2. Schmutz

    Upcoming changes, some facts etc. about the game from the devs in ESO stream

    wait, after the scene creator stream yesterday at 16 pm cest?
  3. Schmutz

    Upcoming changes, some facts etc. about the game from the devs in ESO stream

    They saisd release is in the next few weeks in the modding tools stream yesterday...
  4. Schmutz

    Dear TW, I heard you're planning to **** up this great game.

    git gud f***** no need to ruin it for others if it's to hard for you since as you said, you have no problem just playing sth else from your vast non child like game library, have fun
  5. Schmutz

    Would be nice if you got a pause-prompt when approaching a larger enemy army, especially ones in a city.

    This could be an awesome perk choice. This way you would have a cool perk and it would be optional, since I am sure many like the risk of running into an army like I do. @Callum could you suggest that to someone in the team? Nice video btw, looking forward to the modding tools.
  6. Schmutz

    Scrap the "main story"

    All of this isn't a valid argument for including set story events in itself since it could all be done without them. There is other arguments that you could make for it but I think M&B's DNA and what makes it unique is it's sandbox nature. IMO the work on the story stuff is wasted energy they...
  7. Schmutz

    Scrap the "main story"

    It's not. ;)
  8. Schmutz

    Scrap the "main story"

    reading comprehension
  9. Schmutz

    Scrap the "main story"

    I am disappointed. Pretty much this. It makes no sense to include a character and action defining story in M&B. I think it is very misguided and I have got to wonder if most of the positive votes here aren't just the usual developer knight yes man, that will support anything coming from TW.
  10. Schmutz

    I'm sorry but I finally give up, what the hell are TW doing? Nothing new in 3 weeks. Whoever is managing this team needs the boot.

    I went back to Warband two months ago. I think that says it all. I am hopeful for the future of this game, but I think it will be years until it can replace Warband, unless they release the refactor plus modding tools right now.
  11. Schmutz

    PLS FIX TROOP COLLISION RADIUS ALREADY

    this has been the single most frustrating thing for me, I hope they will listen this time, but at this point TaleWorlds just has me laughing, them thinking I wanted to "report a bug"
  12. Schmutz

    PLS FIX TROOP COLLISION RADIUS ALREADY

    it is not a bug, it is a fundamental flaw of the game, you gotta look into it
  13. Schmutz

    PLS FIX TROOP COLLISION RADIUS ALREADY

    @Callum hello? :)
  14. Schmutz

    A few things I hope are fixed in future after starting new playthru 1.4.2

    Troop. Collision. Radius. https://forums.taleworlds.com/index.php?threads/pls-fix-troop-collision-radius-already.426514/
  15. Schmutz

    Feedback? LOL!

    Just let it go, there is no reasoning with the white developer knights...
  16. Schmutz

    PLS FIX TROOP COLLISION RADIUS ALREADY

    It didn't work with my version, but people say it works with 1.4 as advertised
  17. Schmutz

    PLS FIX TROOP COLLISION RADIUS ALREADY

    @Callum I don't want to come off as antagonistic or anything. I just love M&B and this issue is kinda frustrating. Can you give any reason why this issue still hasn't been dealt with?
  18. Schmutz

    PLS FIX TROOP COLLISION RADIUS ALREADY

    For the love of god, how is it STILL not fixed? It is obviously not what it was in the trailers, it detracts GREATLY from all the fights, modders already could fix it, what is keeping you TaleWorlds??? Doesn't it have implications on the necessary AI behaviour and balancing around it? You should...