No. However, my mod is seriously outdated, so it might cause problems and it will lack all the new features and bugfixes.Berserkenstein said:Would it be too difficult to just remove that mod by itself?
No.Luciano said:Hello I am developing a mod for NW from the NMC, this is illegal?
When the current bugs are fixed, I can add new stuff. PBOD and Freelancer are mods I always wanted to add, but they are only available as modmerger kits. I've rarely had luck with implementing mod merger files.xav13 said:Though are you planning to include some of these following features which seem essential to the gameplay for me^^?
- Freelancer (http://forums.taleworlds.com/index.php/board,232.0.html)
- PBOD (http://forums.taleworlds.com/index.php?topic=142816.0)
- Foraging skill (http://forums.taleworlds.com/index.php/topic,130429.0.html)
- Tournament lancers: Use the right weapon. (http://forums.taleworlds.com/index.php/topic,115171.0.html)
- Spear Bracing Kit (Updated) http://forums.taleworlds.com/index.php/topic,61051.0.html
- Bodyguards/Escorts in Town/Village Scenes (Open Source) (http://forums.taleworlds.com/index.php/topic,151908.0.html)
- Faction Arms Coloured (http://forums.taleworlds.com/index.php/topic,129978.0.html)
- [Kit] Tournament Play Enhancements 1.5 (http://forums.taleworlds.com/index.php/topic,182926.0.html)
- Customizable sparring matches (http://forums.taleworlds.com/index.php/topic,57741.0.html)
I tried uploading the new file, but Nexus produced an error message and advised me to contact an admin. Strange.Dodosa said:Update please , link death.
That's a CC error. Floris was able to fix it and I found the location in the Floris source code.Crille said:It also have multiplied some companions by x2 in the taverns. e.g. windich.
The problem with the arrayGC message has been solved.KnightRaven0 said:This mod pack, although I loved it a few years ago, I can't stand. The spam in it is UNBEARABLE. If someone could let me know if there is any way to turn the "This guy got dead" and"Oh look at my arrays" and the "GUYS! I TOOK TROOPS" spam off, I would be VERY thankful.
I guess CC is producing these unnecessary messages. I'll find them sooner or later.KnightRaven0 said:This mod pack, although I loved it a few years ago, I can't stand. The spam in it is UNBEARABLE. If someone could let me know if there is any way to turn the "This guy got dead" and"Oh look at my arrays" and the "GUYS! I TOOK TROOPS" spam off, I would be VERY thankful.
That's a companion from the companion submod. I have just deleted them. In the near future, I will create new NPC companions that are more reasonable.jtommy said:Another thing I noticed when companions want to leave and you offer money to stay in your party the button say if 15 denars would be enough but depending on the companion it takes a lot more money, I had once a companion who wanted over 8000. It's a bit much I think...
I have forgot to mention that I have added Caba'drin's mod "Merchant's Trade Ledger". It depends on sphere's arrays so that might be the one producing these messages.Larmantine said:The game keeps throwing out this message "array GC". What is that?
Not in the near future. PBOD is released as modmerger kit and not as source code. This creates problems due to the fact that my files are heavily modded and getting them to cooperate with each other is a big challenge.MoreDin said:Lastly, not to rush you or anything but any idea what sort of time frame we're looking at to get tactics/pbod running?
Yes, it is far from easy. You'd need to change several constants and other stuff to get it to work.Larmantine said:Would it be hard to add it on my own?
That's the "lots of new companions" submod you're talking about. Some people want more companions - both specialists and NPCs that can be immediately converted into good lords instead of training the weak standard NPCs. However, I am aware of the fact that this submod does have quite some flaws and is rather unbalanced. Well, it's a beta version after all.TehGanker said:One question - it is possible to release version w/o this npc pack ?
You mean this one?MrExpendable said:On a side note, have you considered about integrating the additional companions submod into your mod? So we can have more lords for a player faction.