Hey, I hope someone will continue improving this mod ^^.
1. I've encountered a bug during a siege of the Cossack's castles, located northwest of Chinisau. One to two spawning points of the defender are behind the actual battle map, secured by an invisible wall. This causes the battles to being either endless or unfair balanced. The units behind that invisible wall can't (completely) advance into the field because their waypoint makes them being stuck behind a church.
It was hopeless for my forces as they were to dump to use their guns at "close" range XD
2. It would be cool if someone could add more stuff to trade with, like jewelry or furniture.
3. Currently all the mercs i can hire in taverns are either light cav, marksman or halbert. If someone would be so kind and add mercs like cossacks or landsknechts to the taverns I could give him a cookie
4. How about ports ?
5. As there are already custom parties like the ore mine wouldn't it be a shame to not add more, like vineyards and smiths ?
But still, this mod is the reason why I keep playing WFaS
The only dialogue options I have with lords of a nation with negative relations are "IMMA KILL YO" and "Why did i even open the dialogue ? I'm outta here".
A fix would be nice ^^.
Update 2 :
If it would be possible, it would be kinda cool if you could change Bucharest's and Izmail's ownership to a new faction, the ottomans.
Since there's already the landmass, it would be cool if anyone could add more cities like Abo (Finland) and Danzig / Gdansk (Poland).
As I've passed the 1000'th day in my current savegame I've seen some things. Kiev being occupied by an Ai driven deserter army of 250 to 300 mid- and elite soldiers is one of those "things". I'd be happy if there were more such dynamic things ^^.
Breakable things would be awesome too
Update 3 :
I just realized that the "Hidden cave" got unlimited amount of Vodka XD
Update 4 (23.02.2014) :
My game crashes upon attacking the walls of moskwa...