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  1. BL Coding What method determines AgentState.Killed vs AgentState.Unconscious before OnAgentRemoved?

    woah thanks, gonna update to 1.6.1 and try it out. Woulda never found that myself despite the....verboseness of the name
  2. BL Coding What method determines AgentState.Killed vs AgentState.Unconscious before OnAgentRemoved?

    Mission.GetAgentState()?
    the thing that determines if the last hit during combat will result in .Killed vs .Unconscious
  3. Beta Patch Notes e1.6.1

    amount of different things a troop can be upgraded to, so instead of a recruit becoming a spearman or shielder, now they could also become a horseman, archer, etc straightaway. you could have lots of options to upgrade instead of just 2
    Thank you so much for explaining! I'm a little sad it didn't click for me at first now that I know what it's referring to :razz:
  4. BL Coding What method determines AgentState.Killed vs AgentState.Unconscious before OnAgentRemoved?

    On the last 'killing' blow a hero receives during non-tournament combat with death turned one, where is the probability of death vs just unconscious calculated? Thought it'd be OnScoreHit, but couldn't find one with such logic. Basically looking for the method that has the logic to decide if a...
  5. Beta Patch Notes e1.6.1

    Modding​

    • Party screen now supports more than 2 upgrade targets.
    What does upgrade targets mean? Never tried to mod party screen before....
  6. Need More Info Death of last member of a kingdom also wipes out any attached mercenary clans.

    okay, I uploaded it, but it wouldn't let me put stuff in the description box, it kept deleting what I typed/pasted.

    Anyways, just kill Philenora who's leading valandia now.
    Either thru combat, or execute. Mercenary clans under vlandia should all insta die.
  7. Need More Info Death of last member of a kingdom also wipes out any attached mercenary clans.

    Summary / How to Reproduce: After converting all non-ruling clans of a kingdom, that kingdom will only be left with the ruling clan and mercenary clans. If the last person of the ruling clan dies (either by combat or execution, not sure about old age), then all attached mercenary clans get wiped...
  8. Why does killing/executing a clan leader sometimes wipes whole clans many members left?

    If it's happening when the clan has adult members still, then that's a serious bug and you should report it in tech support with a .sav and if possible a video clip showing it, such an encyclopedia showing adult clan members, then you execute the prisoner and see the lost message and change in encyclopedia.
    ya no, it's entire clans instantly being wiped, adults and all.
    All the people who die, including the original person actually killed, say 'disappeared' instead of killed/died I noticed...


    It should be brought up in the bugs/issues forum regardless of whether it's technically a bug. That forum isn't purely for technical bugs, you know.
    yea I actually wasn't sure if this was a bug or just how it's supposed to be :/


    Some before & after pics:
  9. Why does killing/executing a clan leader sometimes wipes whole clans many members left?

    I had this happen many times where if you kill a clan leader either in combat or execution, their whole clans goes away and any clan member who was alive automatically dies. When wiping out vlandia and killing the last member of dey meroc, all the contracted mercenary clans and everyone in them...
  10. Any way to boost chances of killing a hero/lord in battle instead of just knocking them out?

    Instead of chopping heads after capturing them and losing relationship with tons of people, is there a way to boost the chances of killing them in combat? Like using certain weapons, or doing really high damage like polearm + fast horse or something? Or is the chances that they die instead of...
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