You are correct that you have to garrison your own castles and towns yourself, though you do get a handful of garrison troops when you capture one. You are incorrect about the recruitment buildings, however. These are solely for the player; AI lords won't recruit from them. Once built, they recruit a nonzero amount of troops every week until they hit their maximums. These should be available in the castle/town menu when there are new soldiers available.Sir William Kelland said:I believe that the stables, barracks ect are for the towns/castles that you give to your lords. If you keep a town or castle for yourself i don't think they work for the player ... so you have to garrison your own castle and raise your own troops yourself. Build those troop buildings for your lords castles and towns.
Check the trigger that calls party_set_bandit_attraction in module_simple_triggers.py. Put some print statements in there to see what's going on.Hader said:I encountered a bug while testing my mod where all AI parties seem to not notice I am there...basically, whenever I encounter any party that should care about my presence (so any hostile parties basically), they never acknowledge my presence. Bandits do not run from me or try to attack me, they patrol constantly and do not confront me for anything. I believe this has to to with parties.txt , though I do not know where the problem lies after my hours of searching.
Count the total number of slots you have against a character with fewer points in the skill. If the character with more points doesn't have more inventory space, that's a problem.Robis said:I'd like to signal a bug, or maybe it is me that is wrong. Inventory Management seems not working to me. I have 9 management but my storage is still too little .. There are no signals of improvements since i started to increase the stat.
I stand corrected. At one point I added the player to the list as the first entry but took it out prior to ship due to other issues. I'll see about adding it back for next version.Darth_Infamous said:how do we do we give ourselves back the castles/town ?
Start here: http://forums.taleworlds.com/index.php/topic,63178.msg1641483.html#msg1641483. Note the correction later in the discussion and the link to MartinF's discussion of the same topic: http://forums.taleworlds.com/index.php/topic,61929.msg1603855.html#msg1603855. I'm sure there's more around.Hader said:I have searched everywhere for info on making an 'auto continuation' in battle, so when you get knocked out, the battle can still continue and your forces can still win without you. I have seen it featured in some mods, but I cannot find out how to change it on my own, for my own mod. Can someone point me in the right direction?
If you give away a fief, you no longer receive taxes for it. Note that when you award a town, the associated villages do not go with it. When you give a castle, its associated village does go with it.Robis said:And if i give it to a lord, will i receive taxes or not ?
At relationship zero, you will be unable to convince your captive to join your cause. Once a faction has been defeated, its lords will jump ship for greener pastures periodically. The more they like you, the more likely they are to join your banner.Robis said:oh, and again. i have 1 lord as prisoner. how can i recuit him (relationshiop = 0 )
And Swadia kingodm has been destroyed. How can i recuit the swadian lords ?
This isn't in the cards.Darth_Infamous said:it could be awesome if we could make our companions into lords and give them castles and/or towns
Battle morale is also not in the cards. Spear bracing and better tactical AI are possibilities but they have fairly far-reaching effects and likely wouldn't appear in forms you'd recognize. I haven't thought through all the ramifications yet due to time constraints so this is in no way a guarantee.Heaven Knight said:Spear Bracing would be nice, Battle Morale or The Eagle and The Radiant Cross mod formations ( I think adding both of them just break the game and i chose that formations because you can order them to follow another unit, banner dude, or follow yourself and just some can be in formation and when the commander of the formation dies they just break and charge )
The first isn't going to happen. The second is already possible.Darth_Infamous said:and we should be able to change our faction units (swadian/vaegir/nord etc.) anytime we want and also when you give a castle or town to a lord, we should be able to take it back anytime we wants.
You shouldn't lose money for using tax collectors. If you visit a bunch of fiefs between taxes being due and the tax collectors returning, the tax collectors won't get anything from those fiefs.Stoner2109 said:I was in the middle of a campaign in Swadia and I received the message that taxes were due, so instead of abandoning my campaign and losing my momentum to go collect taxes myself I decided to just send out tax collectors(something I had never done before). Two days later the collectors returned to me with about half as much money as I was expecting, do you lose money for using tax collectors?