If you're able to add it to custom battle scenes list I can upload you my work so you can enjoy it.incredible environments! some submission are top notch and could easily be included in the game.
so sad only so little posted WIPs, I am surprised by all these amazing scenes. looking forward to play some of them !
Try exporting it as an fbx file. Im also trying to make a mod. I could use help with the weight painting. I have a few nice armor sets id be willing to share if u can help me figure a few things out. here is my discord. Claiton_Bigsby#2584
I used https://tangrams.github.io/heightmapper/ as well, and i was satysfied with the result. The trick is with the scale during importing it and finding out depressions and other areas under sea level - but you can actually set that from website level.I tried that one too but result is similar. And, i dont want to use modding kit before preparing a proper heightmap.
Maybe i just need to give up for Valley of Kings; hobby project.
But, you or others can bring this place to Bannerlord's sp/mp..
One day we may see it right? I hope you -the modders- do it in the future.
Thanks for the answer btw @FoozleMcDoozle
Very well explained, thank you for your effort.You can find an explanation on how to both create bandit camps and use the debug window to check if you placed the correct amount of entities in our documentation. To check if the scene works to the fullest extent, you would have to replace it with one of the native villages and test it during a campaign.
You are able to do so, but unfortunately without ground elevation (dont ask me why I either have no clue) should be down: Native/SandboxCore/SceneObj/.Is it possible to look at any vlandia village? Is there any example?
You mean 3 "tents" or simmilar size structures with some rubbish around and some sp_npc animation about sitting, talking and waiting?There are 3 bandit camps in every village scene. The feature has been there since the start. They're usually hidden in the forest areas or at some other remote location, just have a look around