I'm fine with that, as long as they keep stable versions of the game stable, and dont force hotfixes on that version. Because the one thing that keeps me anchored to the skeleton vanilla game is mods.and if we, the core fans of Warband, has waited many years for Bannerlord, I'm sure we are equipped with patience for another year or so.
To say they shouldn't consider modders and their work is beyond ridiculous. This is a sandbox game.Thanks for a post that isn't completely idiotic...
Hotfixes are always a possible way to fix issues, if they are the best way or not depends on the circumstances.
First, there are always dangers with hotfixes. Due to their nature, they rarely get tested properly and have the potential to break more than they fix. That's why every sane developer evaluates if it's worth the risk. Hotfixes in general are common practice and they get used when the benefits outweigh the risks.
However this is completely unrelated to modding. Mods are unsupported and should never have any influence on the patching process. Otherwise things get silly pretty quick and TW could just as well stop developing the game.
So if a hotfix is the right thing or not is completely based on the question if it broke something in the game and not if some unsupported mods stopped working. As far as I can tell 1.4 hardly changed after the hotfix apart from some crashes no longer occuring which is a complete success.
If they accidentally manage to break their game because they released untested code in order to fix a critical issue I could understand the complaining (even then, pointing out the early access state of the game would be a legit argument...).
Simply saying 'no hotfixes for the "stable" build' would be very shortsighted. Imagine they manage to entirely screw up the next major release and a hotfix could be deployed within a few hours. But they can't do that because some crétins decided that mods are more important than development?! And we would need to wait for weeks until the next major update gets released? That would seem pretty silly to me.
So people can criticise hotfixes when they break something, as long as it's not mods.
Bruh...the trollest of the troll statements ever.so, I make mods, my future is a game dev and I get there by making mods. Base game can be broken, only then I will shine, that I used the broken game, did all in my power to prevent proper devs to fix it. Fixed things mean I cant boast of my superb skills, so all the mods in my portfolio mean that I will be getting paid in the future- the more non-working base game the better. With a working base game, my achievements will seem miniscule. My agenda is against fixing the game, while this is not in the interest of the majority, I am so above everyone else that my voice only counts, disregarding the rest who do not play (my) mods. The game is mine to decide whether it is getting patched! Hear it TW ?!!! I, the center of the universe demand you obey my selfish whims and do as I command !!! I simply cant let you, TW, ruin my game dev future ! I demand compensation, 'youve stolen my childhood' !!!
People have opinions to share here. Go "noble cause" those other threads than.Seriously people, why do not you just let die this threat? There are tons of issues in the game and you could be giving feedback but sadly this is the only threat in forum which get a new message every minute.
(And yes, I know that I am also contributing to bump this threat but It is due to a noble cause )
Holy **** its EA? I never knew, thank you for telling me. Dam if a man has an opinion to share on a game.Wahts Wrong with you? The Game is in EA? Lol, waht a
I do have my particular list of mods, its just under 20 or so. Its mostly QoL and multipliers for exp and relation gain. And yes its good that they allow us to roll back. But here's hoping that all the mods can update on 1.4.1 hot fix (x) so those who want to stay on that update can do so. But it'll probably be the better bet to just wait for the mods to update to 1.5 when it drops hopefully soon.Be like me, find all the mods you like and stick to them. I think I will continue playing on 1.4 (I have had to redo 26 mods haha) until I finish the campaign and only then move on. Luckily, TW offers us the older versions so yaaay.
i'm seriously thinking of abandoning my save on 1.4.1 to just play on 1.4 but i feel like a big update is around the corner. TW is making it really hard to stay committed to Bannerlord. I love the game, but everytime they push forward. it pushes my limits on how many times i can start over and re-grind to a spot thats enjoyable in this game. I want to enjoy vanilla but it's honestly literally covering in pot holes. and going into the files my self, it's really clear to see all the blemishes.+1. Unless you can be bothered to go to 1.4.
Agreed. I love these hot fixes even with the sacrifices of the mods I play with. But some issues that are voiced by the many here, (and seem like a not so difficult fix) seem to get a low priority.Thank you for the hotfix, but please hotfix the Weapon skills issue , lords with 270+ skills attack like anime characters and can't be beat without cheats. This is an issue that's been known instantly ever since you released the two handed perk patch, it's been well documented and mentioned many times and seems like a simple fix by tweaking some numbers, even if it isn't please work on it, tournaments are frustrating enough in the early game without the anime gods attacking at mach 2 speeds.