Recent content by wiener_snitzel

  1. wiener_snitzel

    Clan banners

    If not, the 32nd would love a banner <3
    EcDM7MB.png
  2. wiener_snitzel

    Clan banners

    too late?
  3. wiener_snitzel

    MP Native Native late 15th century overhaul

    A overhaul of the standard native module, that replace most armors, textures, sounds, animations, weapons and much more. I aimed to make it a late 15 century theme and feel that i hit that goal quite well. The mod is meant as an enhancement too the Native multiplayer experience but should work...
  4. wiener_snitzel

    New PF EU Server - PF_ColonialAge

    Why is the sever down all the time  :cry: Please halp
  5. wiener_snitzel

    River Lech 1632 - historical event on 04.03.2017

    god i really ****ing love that texture pack  :party:
  6. wiener_snitzel

    River Lech 1632 - historical event on 04.03.2017

    Holy cow, that looks cool!  :shock:
  7. wiener_snitzel

    L'Aigle Development Log Thing.

    Greatcoats and winter map
    :party:
    Incredible!
  8. wiener_snitzel

    Víkingr Jomsborg Event ( 23th February 2017) 18:00 GMT

    06.01.2017 . but what time ?  :wink:
  9. wiener_snitzel

    [Fix] Improved and fixed siege scenes (Updated 23.05.2016 - New version).

    Is this still needed or has it been fixed with an update?
  10. wiener_snitzel

    Russian expansion mini-mod

    God, this is just great and makes we wonna do a second russian camping  :grin:
  11. wiener_snitzel

    Naval Battle event on the 9th December, 18GMT (Hosted by Landsknechte)

    RagnarGerman said:
    More Naval Battle events will come in January. :smile:

    Cant wait!  :eek:
  12. wiener_snitzel

    Modding Q&A [For Quick Questions and Answers]

    Ill repost with code this time  :oops:
    Im trying to add medieval units too NW using Narfs Men at arms pack, they look fine in troop menu but if i spawn in as one i spawn half naked ( cause sever tries to kick me) and anti cheat message pops up?

    Help would be greatly appreciated.  :smile:


    Troopcode
     
    ["british_infantry","33rd Regiment of Foot","Line Infantry",tf_guarantee_all,0,0,fac_britain,
      [itm_aketon,itm_aketon_kneecops,itm_hauberk,itm_hauberk3,itm_hosen_red,itm_hosen_yellow,itm_hosen_grey,itm_hosen_green,itm_hosen_brown,itm_sallet_d,itm_sallet_c,itm_chapel_de_fer_cloth2,itm_chapel_de_fer_cloth3,itm_chapel_de_fer_mail1,itm_chapel_de_fer_mail2,itm_chapel_de_fer_mail3],
      def_attrib_multiplayer|level(20),wpex(50,5,130,5,150,5),knows_common|knows_ironflesh_3|knows_power_strike_3|knows_athletics_3,swadian_face_middle_1, swadian_face_old_2],


    Item code
    #Men At Arms
    ["brigandine_red", "Brigandine", [("brigandine_red",0)], itp_merchandise| itp_type_body_armor  |itp_covers_legs ,0,
    3828 , weight(25)|abundance(100)|head_armor(0)|body_armor(52)|leg_armor(16)|difficulty(:cool: ,imodbits_armor ],
    ["brigandine_green", "Brigandine", [("brigandine_green",0)], itp_type_body_armor  |itp_covers_legs ,0,
    650 , weight(12)|abundance(100)|head_armor(0)|body_armor(39)|leg_armor(:cool:, imodbits_armor ],
    ["brigandine_blue", "Brigandine", [("brigandine_blue",0)], itp_merchandise| itp_type_body_armor  |itp_covers_legs ,0,
    3828 , weight(25)|abundance(100)|head_armor(0)|body_armor(52)|leg_armor(16)|difficulty(:cool: ,imodbits_armor ],
    ["brigandine_brown_mail", "Brigandine and Plate", [("brigandine_brown_mail",0)], itp_merchandise| itp_type_body_armor  |itp_covers_legs ,0,
    1720 , weight(22)|abundance(100)|head_armor(0)|body_armor(43)|leg_armor(14)|difficulty(7) ,imodbits_armor ],
    ["brigandine_red_mail", "Brigandine and Plate", [("brigandine_red_mail",0)], itp_merchandise| itp_type_body_armor|itp_covers_legs,0,
    4130 , weight(26)|abundance(100)|head_armor(0)|body_armor(54)|leg_armor(1:cool:|difficulty(9) ,imodbits_armor ],
    ["brigandine_green_mail", "Brigandine and Plate", [("brigandine_green_mail",0)], itp_merchandise| itp_type_body_armor  |itp_covers_legs ,0,
    1720 , weight(22)|abundance(100)|head_armor(0)|body_armor(43)|leg_armor(14)|difficulty(7) ,imodbits_armor ],
    ["brigandine_black_mail", "Brigandine and Plate", [("brigandine_black_mail",0)], itp_merchandise| itp_type_body_armor|itp_covers_legs,0,
    4330 , weight(26)|abundance(100)|head_armor(0)|body_armor(55)|leg_armor(1:cool:|difficulty(9) ,imodbits_armor ],

    ["aketon", "Aketon", [("aketon",0)], itp_merchandise| itp_type_body_armor|itp_covers_legs|itp_civilian,0,
    325 , weight(3)|abundance(100)|head_armor(0)|body_armor(22)|leg_armor(6)|difficulty(0) ,imodbits_cloth ],
    ["aketon_kneecops", "Aketon with Plate", [("aketon_kneecops",0)], itp_merchandise| itp_type_body_armor|itp_covers_legs|itp_civilian,0,
    575 , weight(6)|abundance(100)|head_armor(0)|body_armor(32)|leg_armor(15)|difficulty(0) ,imodbits_cloth ],

    ["hosen_grey", "Grey Hose", [("hosen_grey",0)], itp_merchandise| itp_type_foot_armor |itp_civilian | itp_attach_armature ,0,
    6 , weight(1)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(4)|difficulty(0) ,imodbits_cloth ],
    ["hosen_red", "Red Hose", [("hosen_red",0)], itp_merchandise| itp_type_foot_armor |itp_civilian | itp_attach_armature ,0,
    6 , weight(1)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(4)|difficulty(0) ,imodbits_cloth ],
    ["hosen_green", "Green Hose", [("hosen_green",0)], itp_merchandise| itp_type_foot_armor |itp_civilian | itp_attach_armature ,0,
    6 , weight(1)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(4)|difficulty(0) ,imodbits_cloth ],
    ["hosen_blue", "Blue Hose", [("hosen_blue",0)], itp_merchandise| itp_type_foot_armor |itp_civilian | itp_attach_armature ,0,
    6 , weight(1)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(4)|difficulty(0) ,imodbits_cloth ],
    ["hosen_yellow", "Yellow Hose", [("hosen_yellow",0)], itp_merchandise| itp_type_foot_armor |itp_civilian | itp_attach_armature ,0,
    6 , weight(1)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(4)|difficulty(0) ,imodbits_cloth ],
    ["hosen_brown", "Woolen Hose", [("hosen_brown",0)], itp_merchandise| itp_type_foot_armor |itp_civilian | itp_attach_armature ,0,
    6 , weight(1)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(4)|difficulty(0) ,imodbits_cloth ],

    ["steel_greaves", "Closed Greaves", [("steel_greaves",0)], itp_merchandise| itp_type_foot_armor | itp_attach_armature,0,
    1770 , weight(3.5)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(35)|difficulty(9) ,imodbits_plate ],
    ["steel_greaves2", "Closed Greaves", [("steel_greaves2",0)], itp_merchandise| itp_type_foot_armor | itp_attach_armature,0,
    1630 , weight(3.25)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(32)|difficulty(:cool: ,imodbits_plate ],
    ["leather_boots", "Leather Boots", [("leather_boots",0)], itp_merchandise| itp_type_foot_armor  |itp_civilian | itp_attach_armature,0,
    90 , weight(1.25)|abundance(100)|head_armor(0)|body_armor(0)|leg_armor(16)|difficulty(0) ,imodbits_cloth ],

    ["leather_gauntlets","Leather Gauntlets", [("leather_gauntlet_L",0)], itp_merchandise|itp_type_hand_armor,0, 90, weight(0.25)|abundance(120)|body_armor(2)|difficulty(0),imodbits_cloth],
    ["demi_gauntlets","Demi-Gauntlets", [("demi_gauntlets_L",0)], itp_merchandise|itp_type_hand_armor,0, 990, weight(1.0)|abundance(100)|body_armor(7)|difficulty(0),imodbits_armor],
    ["finger_gauntlets","Finger Gauntlets", [("finger_gauntlets_L",0)], itp_merchandise|itp_type_hand_armor,0, 990, weight(1.0)|abundance(100)|body_armor(:cool:|difficulty(0),imodbits_armor],

    ["hauberk", "Hauberk", [("hauberk",0)], itp_merchandise| itp_type_body_armor  |itp_covers_legs ,0,
    1544 , weight(1:cool:|abundance(100)|head_armor(0)|body_armor(42)|leg_armor(14)|difficulty(7) ,imodbits_armor ],
    ["hauberk2", "Mail and Plate", [("hauberk2",0)], itp_merchandise| itp_type_body_armor  |itp_covers_legs ,0,
    2130 , weight(20)|abundance(100)|head_armor(0)|body_armor(4:cool:|leg_armor(12)|difficulty(:cool: ,imodbits_armor ],
    ["hauberk3", "Mail and Plate", [("hauberk3",0)], itp_merchandise| itp_type_body_armor  |itp_covers_legs ,0,
    2130 , weight(20)|abundance(100)|head_armor(0)|body_armor(4:cool:|leg_armor(12)|difficulty(:cool: ,imodbits_armor ],

    ["chapel_de_fer_mail1", "Chapel-de-Fer", [("chapel_de_fer_mail1",0), ("inv_chapel_de_fer_mail1",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 325 , weight(2.75)|abundance(100)|head_armor(35)|body_armor(0)|leg_armor(0)|difficulty(7) ,imodbits_plate ],
    ["chapel_de_fer_mail2", "Chapel-de-Fer", [("chapel_de_fer_mail2",0), ("inv_chapel_de_fer_mail2",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 325 , weight(2.75)|abundance(100)|head_armor(35)|body_armor(0)|leg_armor(0)|difficulty(7) ,imodbits_plate ],
    ["chapel_de_fer_mail3", "Chapel-de-Fer", [("chapel_de_fer_mail3",0), ("inv_chapel_de_fer_mail3",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 325 , weight(2.75)|abundance(100)|head_armor(42)|body_armor(0)|leg_armor(0)|difficulty(7) ,imodbits_plate ],
    ["chapel_de_fer_cloth1", "Chapel-de-Fer", [("chapel_de_fer_cloth1",0), ("inv_chapel_de_fer_cloth1",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 260 , weight(2)|abundance(100)|head_armor(30)|body_armor(0)|leg_armor(0)|difficulty(7) ,imodbits_plate ],
    ["chapel_de_fer_cloth2", "Chapel-de-Fer", [("chapel_de_fer_cloth2",0), ("inv_chapel_de_fer_cloth2",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 260 , weight(2)|abundance(100)|head_armor(30)|body_armor(0)|leg_armor(0)|difficulty(7) ,imodbits_plate ],
    ["chapel_de_fer_cloth3", "Chapel-de-Fer", [("chapel_de_fer_cloth3",0), ("inv_chapel_de_fer_cloth3",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 260 , weight(2)|abundance(100)|head_armor(30)|body_armor(0)|leg_armor(0)|difficulty(7) ,imodbits_plate ],
    ["zitta_bascinet_novisor", "Bascinet", [("zitta_bascinet_novisor",0), ("inv_zitta_bascinet_novisor",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 479 , weight(2)|abundance(100)|head_armor(45)|body_armor(0)|leg_armor(0)|difficulty(7) ,imodbits_plate ],
    ["zitta_bascinet", "Klappvisier Bascinet", [("zitta_bascinet",0), ("inv_zitta_bascinet",ixmesh_inventory)], itp_merchandise| itp_type_head_armor|itp_covers_head | itp_attach_armature,0, 1180 , weight(3)|abundance(100)|head_armor(55)|body_armor(0)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["hounskull_bascinet", "Klappvisier Bascinet", [("hounskull",0), ("inv_hounskull",ixmesh_inventory)], itp_merchandise| itp_type_head_armor|itp_covers_head | itp_attach_armature,0, 1180 , weight(3.75)|abundance(100)|head_armor(57)|body_armor(0)|leg_armor(0)|difficulty(9) ,imodbits_plate ],

    ["sallet_a_closed1", "Visored Sallet with Bevor", [("sallet_a_closed1",0),("inv_sallet_a_closed1",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_covers_head | itp_attach_armature,0, 1180 , weight(4.75)|abundance(100)|head_armor(55)|body_armor(3)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["sallet_a_closed2", "Visored Sallet", [("sallet_a_closed2",0), ("inv_sallet_a_closed2",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 1180 , weight(2.75)|abundance(100)|head_armor(52)|body_armor(0)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["sallet_a_open1", "Visored Sallet with Bevor", [("sallet_a_open1",0),("inv_sallet_a_open1",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 1180 , weight(3.75)|abundance(100)|head_armor(52)|body_armor(2)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["sallet_a_open2", "Visored Sallet", [("sallet_a_open2",0), ("inv_sallet_a_open2",ixmesh_inventory)], itp_merchandise| itp_type_head_armor| itp_attach_armature,0, 1180 , weight(2)|abundance(100)|head_armor(50)|body_armor(0)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["sallet_b_closed1", "Visored Sallet with Bevor", [("sallet_b_closed1",0),("inv_sallet_b_closed1",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_covers_head | itp_attach_armature,0, 1180 , weight(3.75)|abundance(100)|head_armor(57)|body_armor(0)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["sallet_b_closed2", "Visored Sallet with Bevor", [("sallet_b_closed2",0),("inv_sallet_b_closed2",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 1180 , weight(3.75)|abundance(100)|head_armor(52)|body_armor(2)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["sallet_b_open1", "Visored Sallet with Bevor", [("sallet_b_open1",0),("inv_sallet_b_open1",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 1180 , weight(3.75)|abundance(100)|head_armor(57)|body_armor(0)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["sallet_b_open2", "Visored Sallet with Bevor", [("sallet_b_open2",0),("inv_sallet_b_open2",ixmesh_inventory)], itp_merchandise| itp_type_head_armor | itp_attach_armature,0, 1180 , weight(3.75)|abundance(100)|head_armor(52)|body_armor(2)|leg_armor(0)|difficulty(9) ,imodbits_plate ],
    ["sallet_c", "Sallet", [("sallet_c",0),("inv_sallet_c",ixmesh_inventory)], itp_merchandise| itp_type_head_armor| itp_attach_armature,0, 980 , weight(1.75)|abundance(100)|head_armor(43)|body_armor(0)|leg_armor(0)|difficulty(7) ,imodbits_plate ],
    ["sallet_c_bevor", "Sallet with Bevor", [("sallet_c_bevor",0),("inv_sallet_c_bevor",ixmesh_inventory)], itp_merchandise| itp_type_head_armor| itp_attach_armature,0, 1080 , weight(2)|abundance(100)|head_armor(45)|body_armor(2)|leg_armor(0)|difficulty(:cool: ,imodbits_plate ],
    ["sallet_d", "Archer's Sallet", [("sallet_d",0), ("inv_sallet_d",ixmesh_inventory)], itp_merchandise| itp_type_head_armor| itp_attach_armature,0, 680 , weight(1.75)|abundance(100)|head_armor(3:cool:|body_armor(0)|leg_armor(0), imodbits_plate ],
    ["eyeslot_kettlehat", "Eyeslot Kettlehat", [("eyeslot_kettlehat",0),("inv_eyeslot_kettlehat",ixmesh_inventory)], itp_merchandise| itp_type_head_armor| itp_attach_armature,0, 680 , weight(1.75)|abundance(100)|head_armor(3:cool:|body_armor(0)|leg_armor(0), imodbits_plate ],

    Edit - Solved  :grin:
    Items needs too be keept in the same type grouped together with old ones.
  13. wiener_snitzel

    Modding Q&A [For Quick Questions and Answers]

    Im trying too edit some troop in NW souce code with new items i added in. but every i try them out in game they look fine in troop menu, but when i spawn in im naked and and get anti cheat message in chat ? why does this happen  :?:

    - note i changed modul name

    nd6pyd0.jpg

    jt0V5ZZ.jpg
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