Recent content by vynka

  1. Statement regarding Plans for Singleplayer and Engine II

    I would like to say to the devs that I love where they are heading with the planned additions. Most of the mods I use are either for diplomacy expansions (more variety of interactions with other npcs) or being able to have more control over my subjects (party AI and garrisons mostly). And I'm very happy to see that the native game will cover those eventually.

    I play mostly on the main branch and so far I find that every update is always an improvement over the previous versions. That being said, I don't have any original recomendations or feedback that hasn't been said before. I agree that the core mechanics should work in a fluid manner between each other and I really look forward to the day the game is in a state where every player can truly craft their own experience with said mechanics being very flexible to adapt to different gameplay styles (i.e. rogue bandit king, honorable merchant, merciless ruler, and so on.).
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