Decommissioning/retiring military units:
Depending on play style, you can end up with a lot of military units and few civilian ones. It would be nice to have each tier of unit promotions allow every military unit the option of "promoting" to the base civilian unit of Peasant Man/Woman. Or perhaps that at the lower tiers, and the higher might retire to something further up the civilian tree (craftsman? townsman?). Maybe we could also have the option to "conscript" lumberers/quarriers/etc back as recruits. This would allow as circular "progression" as needs dictated from civilian -> military -> civilian, though the experience cost when re-enlisting would make re-training military units take a while.
Also, as someone else has mentioned, the male/female branches of the tree create a lot of unit type spam which fills the party and town lists too fast. Especially when the number of heroes in this mod are considered. I'm for a split where some unit types come in the female branches, others in the male, with no identical units in both branches aside from the recruit (and maybe militia) level. If there's any practical way to do this with civilian units it would also be a help. As it stands multicultural towns are contraindicated.
That's probably somewhat "realistic" for the "period" though.
"Traveler" visitors:
I noted in my first game with 0.675 that visitors ("a traveler has arrived") to camps/towns were of the peasant tree. This was very useful in generating population in a camp far from the center where more peasant parties spam from Cursow. In my current game I am only seeing those visitors from the traveler tree. I can't recruit them at all yet (they aren't impressed with my camp which is 0/0 still.) I have to hunt down peasant parties for base population. I'm not sure why this is the case, but it may related to the first hero I hired? I grabbed an adventurer this time. The first game I am pretty sure I got a peasant hero.
In any case it seems to me this should be random. I let the game idle all through the work day yesterday to see if it varied. No, all fro traveler tree. I had about 50 piled in one spot in my current camp.
Looked like they were having a big discussion on the merits of joining my camp, but it wasn't going well for me.