- More options for the AI to choose from for class types so every battle isn't an AI zerg fest
- AI that can go up stairs and not clump up
- AI that can siege a castle
- AI that can defend a castle
- AI that doesn't suck
- AI that can figure out if it's path is broken and go somewhere else instead of standing there running back and forth
- Spawn points for mounted vs non-mounted so horse riders don't spawn in archer towers
- More economy! MOAR!
- A 'lego block' style castle designer with lots of castle pieces
- city designer too - IE, you build an upgrade, it's placed and is in the battles of that city etc.
- dynamic cities and castles at the start of the game
- Random map generator for more replay value
- scrap any fire and sword references from the history of M&B, including website, forums, and all of our memories.
- Vastly increase unit cap