Recent content by Tottel

  1. Tottel

    Kinstrife - Historical Action RPG with Physics-based Combat

    Looking good!

    I also wonder if the alpha key provides you with all future updates. (Edit: Only alpha updates are included?)
    And do check out Exanima for the physics-based combat.
  2. Tottel

    DOTA 2 match VS TaleWorlds #1

    Hi there!

    I've updated the first post. :smile:

    Yes, that's correct: I work here at Taleworlds as a gameplay programmer. My friends were just invited to play DOTA. :smile:
    I don't even remember how it first took place. I'm pretty sure it involved some "We could totally beat you" kind of statements..
  3. Tottel

    DOTA 2 match VS TaleWorlds #1

    Hi everyone, Last Friday, we played a game of DOTA 2 versus the Engine Team of TaleWorlds. I was joined by 4 external friends versus those pesky engine-engineers. Last time we did a friendly match, we lost pretty badly. Did we do better this time? I guess you'll have to watch to find out! To...
  4. Tottel

    Mount&Blade II: Bannerlord Developer Blog 1 - Hairy Artists

    Looks fantastic! Great jobs guys, really looking forward to Bannerlord. :grin:
  5. Tottel

    Battle music

    Hi there! This is one of the most enjoyable (singleplayer) Warband mods I've ever played. Congratulations. :) During one of my fights, I was up against over a 100 desert bandits. After I had won the duel, the enemy started to charge my lines. I couldn't see them approach until they came over...
  6. Tottel

    [Balance] Once upon a time in M&B

    In linebattles, you just have to properly handle cavalry. Sure, a frontal charge while the enemy is fully aware of you will kill you; which is perfectly fine.
    if you charge from the flanks, in combination with other regiments advancing, cavalry dominates the game.
  7. Tottel

    unban follow up

    http://forums.taleworlds.com/index.php/topic,204773.0.html
    http://forums.taleworlds.com/index.php/topic,204771.0.html
    http://forums.taleworlds.com/index.php/topic,204743.0.html
    http://forums.taleworlds.com/index.php/topic,204740.0.html
    http://forums.taleworlds.com/index.php/topic,204683.0.html
    http://forums.taleworlds.com/index.php/topic,213895.0.html


    You *should* be in trouble.
  8. Tottel

    Unban Request - NooNoo

    http://forums.taleworlds.com/index.php/topic,212367.0.html

    Maybe that's why (last post).
  9. Tottel

    Unban Request - SirLancelot

    It links to everyone's own profile. :wink:
  10. Tottel

    Unban Request - NooNoo

    I did not see what happened behind me after I hit you with the ramrod (I should have typed, indeed, but my keyboard language changed to QWERTY (instead of AZERTY), making it a ***** to type).
    I just saw you hitting the other guys at the other cannon before they killed you.

    And yes, you do not deserve a perma-ban, that I agree with.
  11. Tottel

    Unban Request - NooNoo

    Correction. I was the one who asked to have you banned.

    1. I was reloading the cannon for you.
    2. You were moving the cannon around while I was reloading it.
    3. I hit you with my ramrod, because I hoped you would stop moving the cannon then.
    4. You started hitting other people behind me.
    5. You started bothering the cannoneers of the SECOND cannon.
    6. They killed you.
    7. Next round you started raging and insulted us. You claimed you would get US banned.
    8. I said 'you fail.'
    9. You killed me.
  12. Tottel

    New version of Fort Alamo

    Captain Pyjama Shark said:
    DamienZharkoff said:
    DamienZharkoff said:
    Seeing as shields are kinda pointless... Is there a way that you could code in an extra line of script that when certain weapons are attached (Rifles) when you change shield, it switchs the gun to a melee version of itself until you do it again? (Kind of like how in oblivion, to do the sword that changes from fire to ice damage depending on time of day, the game simply unequips your current one, removes it from inventory, adds the new version, and force equips it to you) Is that even possible? (I could do without shields in the mod seeing as they are damn near useless)
    I repeat ^ :p
    I like.

    This has already been done in other mods.
  13. Tottel

    BeNeLux Series: Eighty Years of War ( Original thread / Old thread)

    yes I can help you with models.. I've been modeling for about 1-2 years now.. That doesn't make me the best modeler ever, but I can manage :smile:
    Anyways, I'm running really short on time now.. school is starting in about 20 minutes, if you want examples of my work, I can pm you this evening.
  14. Tottel

    BeNeLux Series: Eighty Years of War ( Original thread / Old thread)

    I'm from Flanders!
    This mod is an awesome idea.. mods are always that little bit better when they're about your own region :smile:
    I guess I can help you out, since I can model :smile:
    I never had a look at M&B's code.. what language is it in? I can program some J# (java).


    @Divicaico: lol, you can't imagine howmany get confused with 'german' and 'dutch' :grin:
    I can only reply with: und herr muller?? UND?? MUSKATNUSS! MUSKATNUSS HERR MULLER!
Back
Top Bottom