Well done. Warband is the only game where players can make anti-cheat when devs are too lazy or don't care.
Hackers can make new nasty cheats knowing open source code of anti-cheat system.
You can only get rid of cheaters with proper proper anti-hacks. This is a job of TW. Devs must ensure hacker-free gameplay. They must add proper anti-hack. Something like BattleEye anti-hack. So every server is secure to play.
_Sebastian_ said:
I can confirm that the unblockable detection works like a charm, without any false positives so far.
Autoblock- and aimbot- detection is yet another story, as it mainly works by statistics.
You can't be 100% sure wheter the player is hacking or just being good, however with the latest version those false positives got reduced by a fair amount.
As I told before, it's all about fine tuning the detection parameters.
You can see when some kid use aimbot at 100% just fine. It's jerking off to the head in the straight line allright. But not in Mount and Blade: Warband where you don't have proper spectator mode with PoV of player.
See my new video for examples. https://www.youtube.com/watch?v=1wM2lYLbnEY