Recent content by paniskio

  1. Need More Info Crash seem to happen upon companion return

    The summery is not too important, I have a few callstack strings here at TaleWorlds.CampaignSystem.SandBox.GameComponents.Map.DefaultDiplomacyModel.GetHeroesForEffectiveRelation(Hero hero1, Hero hero2, Hero& effectiveHero1, Hero& effectiveHero2) at...
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