Recent content by Ophias

  1. Need More Info [1.4.3]Game crash on pressing ALT on certain lord or entering battle with them

    Check if any of your mods overrides 'spnpccharacters.xml' with invalid upgrade_target id. If any lord upgrade one of his troop into invalid one, you'll get instant crash upon pressing alt.
  2. A 90-employee studio with ONE actively-maintained product is releasing only ONE THREE-LINE bug fix patch per week. Unbelievable.

    if there's such a lengthy approval process how come half the patches break things?
    For patches break mods, that's simple. Interface may be changed to implement something new for base game, thus break all mods rely on that interface.
  3. A 90-employee studio with ONE actively-maintained product is releasing only ONE THREE-LINE bug fix patch per week. Unbelievable.

    This has been discussed many many times before and it is not as simple as it sounds. A mod can slap some changes into the game and call it a day. Doesn't matter if those changes break something else, they don't need to respect future releases or update schedule. Mod devs don't have other things they need to work on or priorities, or meetings or HR conferences or working hours.

    They just make one thing and attach it to the game. For all we know it WAS fixed within two days - but it then has to go through an approval process and then be lined up for the next steam release. Two weeks is not a bad turn-around; that's 10 working days.

    These 'fixes' should not exists if TW has a good internal QA team. Just some very stupid value error : 0.2%->2*0.01, 5%->0.05*0.01, 30%->0.3*0.01, 30%->30*1, etc. They never make percentage values right. Same mistake in almost every patch. That's the problem.
  4. Are the new one handed and two handed perks better or worse?

    The Way of the Sword perk and Way of the Great Axe perk are currently broken. The developer can't do math. They made the bonus be flat +0.05 damage and +0.02 attack speed per skill level, while it should be +0.5% and +0.2%.
    So characters with 270 one handed skill should get +35% damage and +14% attack speed bonus. Now they get flat +3.5 damage and +1.4 attack speed bonus.
    That is RIDICULOUSLY 240% ATTACK SPEED!
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