I'm working on door system as you can see on video below.
For a completely open exterior + interior scene, I don't know if the game can handle all of that at once, houses can have a huge amount of objects.
Also would need to work on all the house models and collision mesh because there is no interior texture and no place to enter inside.
So a lot of work to do that!
Hi jisiting2960, I'm the developer of Life In Calradia and I would like to thank you for the thread.
I don't come here often, so I'm glad you wrote about it and seem to enjoy it
Hello, I try to figure out how to load or set level visibility to a scene.
My goal is to change dynamically the level of the scene when player is in location "center" of the settlement and go to another location, like tavern for example.
First I have prepare my custom scene to display prefabs...
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