John.M said:
Thanks Marko, I agree more or less. No point in wasting time worrying.
And on that note, another update:
Looks good, as usual.
If I may dare to submit some suggestions, when I look at it, I don't really think "orc". After looking closely and trying to figure out what it is, I have decided that the wear, tear and crudeness is mostly focused on the micro level, without much on the macro level. It kind of looks like good quality armor that has just aged a bunch, instead of armor that has been cobbled together out of crude metal sheets and such with no eye to aesthetics, symmetry or beauty (which is how I imagine orcish armorers working).
What I mean is that if you look closely at the scales and armor and such, it looks worn, beat up and "orcish", but when you zoom out and look at the overall form, silhouette and such, it doesn't look as "orcish" anymore. I would go about trying to fix this by rethinking the silhouette and trying to make shapes that read as crude, battered, asymmetrical, etc. from a distance.
We might have entirely different ideas about what orcs should look like, of course, but those are just my thoughts.
Keep up the great work!