I, for one, say take all the time ya need. It can't be easy squashing Bugs if you don't know exactly where the little critters are hiding.
Perisno is a Great Mod, IMO, and you guys put a lot of work into it. For FREE The very Least I, (WE) as "Players/Users" can do, is to be Patient.
I am also Looking forward to 0.8. It sounds like you have some great and Fun Goodies in store.
So, for what it's worth, I will just Thank You All for your' time and Hard Work, and I don't mind waiting.
Respects and Cheers
If it makes you feel any better 0.75 is done coding-wise as far as I'm concerned, there's just a few things left to do (like making sure the demon worshiper crash in 0.74 is fixed) with textures and resources I think. So it will be out soon™
I played a 180-day campaign and I believe the extra profits from enterprises, land owning, and fiefs will allow players to avoid having to invest in prisoner selling. The Zann are also quite powerful, as they overtook all of the redwood and falcon towns, but it did take them a while to get a foothold.
The best part has to be the reinforcement waves though, I disabled battle sizer and instead used the reinforcement wave options. It causes both armies to clash in the middle of the battleground with troops right behind them, leading to a large wave behind the front lines of both armies of fresh reinforcements. (High reinforcement wave and threshold numbers, low reinforcement troop amounts)
Sounds good ! Thanks for the info Zeph.
I hope my Crashing Problems will be fixed by .75 also. I thought the Zann were just a bit of a push over for an Invading Army to be "Feared" and they didn't seem like they could Conquer too much of anything, so I'm looking forward to it.
Thanks for all your' Work, Team Perisno !
Cheers
I would love to see that along w/ the option of female recruits in villages ... like yesterday!
However, I suspect it's not as simple as adding a single line of code, so I'll wait.
I really like the changes from "Helsing" to "Dwarven" and "Nameless" to "Ancient" & "Heirloom". Nice touch!
I agree with OldGreyBeard on this. The Name changes are a good touch, simple, but it really helps to distinguish there properties at a glance with the name. Thanks.
Also, Grats on the 2400 DLs
I almost wish I could change the name of the female troop infantry line so that they have Perisno before it. Going through my army and seeing nothing but Perisno in their would feel very satisfying. But I am loving my Perisno units regardless of their names.
Oldtimer said:
Hi all,
I`d like to be able to recruit women in villages. I`ve always wanted to set up an all-girl condotta but as of now it`s impractical.
I'm not so sure about that. If you have cavalry and decent pathfinding you can hunt bandit parties that feed on peasants. Usually you can get anywhere from 3 to 10 at a time of both farmers and peasant women. That's where I've been getting my perisno recruits so far, anyway.
I also reported this, but in my game, it is ONLY the "Reinforced" tier that does that. I don't know if that even makes sense.
I'm playing .73 Final with .74 Patch, so, v.74. They look like that in my inventory too, but only after I get them. They show ok some times in the Merchants window/Inventory. So ???
Just my opinion, of course, but I find Peisno with your' vision, Tweaks and Changes- MelsPerisno, as Greatly Complimenting Each other. A good mix all around. I see what your' saying as far as "Keeping MelsPerisno very much the same as Perisno", I just see it as "The cherry on top" if you will. All the Greatness that is Perisno, with just a Sprinkle of Difference that lends a bit of alternate Flavor. I hope that makes sense.
I don't see you making any changes significant enough that would make Perisno something else or detracting from Perisno.
You last sentence in #3 in your' "Thanks for the Feedback" list, sums up EXACTLY how I feel about it and View it.
Thanks, Cheers.
Open question: at one time I made it so village recruits from most kingdoms could, as a first promotion, convert to Perisno recruits instead of advancing to Tier 2. Should I put that back in, or is it better left out?
Hi,
Personally I like the Choice/Option of being able to go to a Perisno Troop.
Generally if I recruit from a Faction it is because I want a Specific Troop of that faction. But I really like the Perisno Troop trees and think one can Build a Pretty Balanced Army from them. I also like to Play My Kingdom/Army as Predominately Perisno Troops as well as Pilgrims since they are its own Faction Troops. I just supplement with some other factions' Specialists.
If they can promote to Perisno Troops it would be as if they are Dissatisfied with their King/Queen or Lord and Defected over. At least we/I would have that a choice.
I also like the various Female Troops Trees, Ankars, Merc. Huntress, etc. There is a lot of Variety in the mix, IMO, and I find that they, with the Perisno Troops satisfy my play style well and they are sufficiently Strong.
So, for me, Yes, that would be nice to have.
Thanks, Cheers.
Well, I don't have any Shiny Drwarves, but I do have some Glowing "Kings Helms" (Very Bright) and "Reinforced Bear War Gauntlets" make hands disappear when equipped. They also show up in inventory as a sort of a Long Gray Tear Drop. ONLY the Reinforced level ones do that for some reason.
Don't know if these have been reported already. If so, my apologies.
Thanks for all the Great Work. I'm having a Blast playing this.
Thanks for the fixes, will do. BTW, that was pretty fast
Edit; Ok, just DLed and put the files in. Maybe something went wrong, but there are no changes with either troop, even tried twice.
I also noticed (Forgot to mention) that the Perisno War Maiden has a Cross Bow but Proficiency is in Archery.
Hi;
I found this troop and was wondering if the Stats were intended .... Dang, I don't know how to get the Screen Shot here. I'm not very familiar with forums, sorry.
I'll go try to learn how to do that. In the mean time, if you want to check it out, it is the Perisno War Maiden. * I will post it as soon I learn how*
Also, the Vixen Rider has a 1hnd. axe with a pretty short reach for a mounted troop, 72 I think. Unless it is a backup in the event she winds up on foot.
I like the changes so far. Stronger Armor and Wpns are a nice upgrade and pretty well balanced, IMO.
From what I've what I've seen, I could put together a well Balanced and Formidable Party/ Army with the Peasant Woman and Perisno Troop Trees, including the Pilgrims, of course !! Gotta have 'em !!
I don't know if you or the Dev. team did cosmetic changes, but the Women look GREAT !! I Like the Hair Styles on the Female Troops.
(That could be a Critical and Fatal Distraction for a Male Opponent )
Looking forward to discovering the others goodies that you and the Dev Team put in.
Thanks. Cheers
I think I found a few Bugs. Don't know if anyone has reported these.
First; The Bear War Gauntlets appear in inventory as a Long Gray Tear Drop, more or less and when equipped, they make the hands disappear. Mesh or Texture prob. ?
Second; The head clips pretty bad thru the Knightly Helm, both Reg. and Horned version, but ONLY on Female Companions..so far.
I did a Clean install of Perisno .73 Final,--.74 Patch,--Mels .74 Patch.
So far, after 2- 2 1/2 hrs. that is all I ran into to.
I like the changes I've seen so far.
Thanks for all the Great work Everyone.
*Note*.. This is my first Bug Report, so if I can do better some how, please advise, Thanks.
Cheers
Added; Was typing this as you posted, I think. So, Sorry, I will post on appropriate page/Thread from here on. Thanks.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.