Recent content by KonraDz1k

  1. SP Medieval [WB] 1257 AD - Enhanced Edition

    I found a new bug there, u have to make a hot fix, well, it started whyen i started to be a vassal in the kingdom of crusaders osmth, well, after some time, i saw a castle of sulatane with 100 people, so I imediately left the faction and took that castle, but the thing is, that there was written - peoplemare opening doors for their kind( for me when i took that castle), but in real when i elft it, i didnt got any emssage to create my own faction, to name it etc, adn that castle was named a castle with no faction, i was liek wtf, I have reinsalled that mod, and i saw that the main problem sint mod, but that newest patch, because version 2 adn patches 3.1 or 3.2 were good, but when that patch 3.3 came in october 5 - this happened. Well please make a fix fast
  2. SP Medieval [WB] 1257 AD - Enhanced Edition

    KratosMKII said:
    Drag00ne said:
    what is with the link ? I don't see any patch newer than 3.0
    Here it is
    Update v3.1
    Moddb|Nexus|Changelog

    Drag00ne said:
    I took out the antialising even if my graphic card should handle it but that hash error ruined my game can't continue
    Try lowering other settings as well. It's not your GPU fault. It must be some texture that is giving crashes only when some graphical setting is high.

    KonraDz1k said:
    https://www.moddb.com/mods/1257ad-enhanced-edition
    Get it from the nexus link.
    cant from nexus becaseu of having no acc there, to have it i need to pay so...
  3. SP Medieval [WB] 1257 AD - Enhanced Edition

    KratosMKII said:
    KonraDz1k said:
    when i am dowloading the lastest patch it makes an error and there is written :
    The package runtime information is corrupted
    Where you downloaded it from?

    Sarkiss said:
    does changing towns' culture supposed to change the selection of the troops you get in the tavern? if so, it probably doesnt work. i took towns from the muslims in southern Spain and converted culture to Iberian (from Andalusian) but still get muslim troops in the taverns. that was a couple of in-game weeks ago, still no change to the mercenaries there.
    The tavern mercs get set up during a new game and it's fixed. Maybe i work on that later.

    Mauhaud Kitanovska said:
    Hello, thanks for your work on this great mod.
    I contact you because I have a problem with the Byzantine troop tree: the armor between the Medium infantry and the Heavy Infantry is swapped, meaning that the Medium have a 61 (or 51) armor, and the heavy have a 41 armor. I tried to correct that by myself but I'am not very knowledgeble in modding M&B ans failed to do so. I didn't find anything talking about this problem anywhere on the internet so far and I wondered if there could be a quick fixe to help me.
    Thank for your support, keep up the good work !
    (I'am not english native, i apologise for any potential mystakes)
    Fixed it on v3.1

    Drag00ne said:
    Hi, I really like this mod and all the features it have but it have so many errors. After many CTD's after I set the faction culture, I get:
    RGL Error Hash vector failed at index -1
    Anyway to fix it ?
    Try lowering some graphical settings. This seems to be the cause of the CTD for most people.
    https://www.moddb.com/mods/1257ad-enhanced-edition
  4. SP Medieval [WB] 1257 AD - Enhanced Edition

    KratosMKII said:
    Viking-AllFather said:
    Kratos,in future do you think to add children and heirs in this cool mod ? You and your team doing a great job with ad 1257 i really enjoy it.
    I have no plans for that. Too much work and i'm the only member of the team that is working in the mod right now.

    KonraDz1k said:
    i started as an adventurer... adn this bug started at the start... after my character is created, btw... sorry for this( just new there ^^) have I sent u a private message? cuz there i had written there also other bugs.
    Install latest patch.

    ulap82 said:
    Is there something wrong with the Party size settings or am I missing something? I've set the Max Town Garrison size to 500, wandered a bit on the map - a week or so, reached Palermo and the garrison there was 925 troops (no lords in it).

    Thanks!
    Changing the maximum garrison of fiefs will not reduce their current garrison. It will just stop the AI from hiring new troops to it once it reaches the cap.

    Flavius Drusus said:
    KratosMKII said:
    I'm aware of this bug. It's annoying because the code is very similar to the default fugitive quest and that doesn't happen in it.

    I have an update.

    The bug happens almost always but rarely it might not happen and the guy will attack as he should be. Also, one time the guy started attacking me but stopped after 2-3 seconds as if he went back to "neutral".

    The possible fix I was talking about didn't work but I found one that actually does: it's possible to kill the fugitive by shooting him with a missile weapon. He won't try to defend himself and instead he'll run away but, once killed, the quest can be completed normally.
    I just fixed this here. It will be in the next patch.
    when i am dowloading the lastest patch it makes an error and there is written :
    The package runtime information is corrupted
  5. SP Medieval [WB] 1257 AD - Enhanced Edition

    ulap82 said:
    Is there something wrong with the Party size settings or am I missing something? I've set the Max Town Garrison size to 500, wandered a bit on the map - a week or so, reached Palermo and the garrison there was 925 troops (no lords in it).

    Thanks!
    i also took a look on that,s ame thing
  6. SP Medieval [WB] 1257 AD - Enhanced Edition

    i started as an adventurer... adn this bug started at the start... after my character is created, btw... sorry for this( just new there ^^) have I sent u a private message? cuz there i had written there also other bugs.
  7. need help about mod AD enhacned edition

    Too much i mean like 150k+.. cuz u know, every week i get about 15k
    But still u know, it coming to be so easy to play... like sometimes it can be really boring :/... i am always plaing on the hardest settings to try making some content
  8. SP Medieval [WB] 1257 AD - Enhanced Edition

    can i ask a question or report a bug maybe ^^ - so idk waht happened but I dont need to pay for my army and castles at all... like eveywhere are only pluses...  help pls, cuz u know, it is being too easy  holding my money with a huge army
  9. need help about mod AD enhacned edition

    so the main problem is that i dotn need to pay for my troops and castles at all... like too much money u know :/
  10. need help about mod AD enhacned edition

    why i dont need to pay for my army?
  11. RUS XIII mod - need help with lords

    hey guys, just i got a problem in mod RUS XIII. when i was tryharding and i jsut made my new kigndom then i gave my vassals a castle, and from there they weren't just mooving, i was reading an advices there... for ex. to import your character level(to make it much lover), so I ahd level 56, but...
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