I have a question about troop_set_slot
Does this function regard slots differently than (player_add_spawn_item,player_id, item_slot_no, item_id),
I've got my database equipment code almost working but when I use the ek_item* slots, only the last item is populated (within the first slot). However when I use function (player_add_spawn_item,player_id, item_slot_no, item_id), with the same item and slot ids, the equipment is spawn where I'd expect it to. I'm so close to getting this working though