The Error I get is:
Reason:
Source:Taleworlds.CampaignSystem
Object Reference not set to an instance of an object
Inner Exception: No module
No inner exception was thrown
- Callstacks
Protip: Use a debugger like
dnSpy or
Visual studio to trace the source of error, by stepping the program line by line.
Inner exception callstack: No inner exception was thrown
Outer exception callstack: at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.WorkshopsCampaignBehavior.
BuildWorkshopForHero(Hero ownerHero, Int32 shopIndex, Boolean changeOwnerName)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.WorkshopsCampaignBehavior.BuildWorkshopsAtGameStart()
at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
at TaleWorlds.CampaignSystem.CampaignEvents.OnNewGameCreated2()
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnNewGameCreated2()
at TaleWorlds.CampaignSystem.Campaign.OnNewGameCreated(CampaignGameStarter starter)
at TaleWorlds.CampaignSystem.Campaign.OnGameCreated(CampaignGameStarter gameStarter)
at TaleWorlds.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)
at StoryMode.CampaignStoryMode.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)
at TaleWorlds.Core.GameType.DoLoadingForGameType()
at StoryMode.StoryModeGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, GameManagerLoadingSteps& nextStep)
at TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager()
at TaleWorlds.MountAndBlade.GameLoadingState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at DMD?13255350::OnApplicationTick_Patch1>(Module this, Single dt)