Hello. I'm very new to modding period but I have been playing Warband for quite sometime and have just started experimenting with things as a way to enhance my experience with the game.
I am wondering if there is a way to make wine and ale a consumable good in an existing mod that doesn't have open sources?
I have been able to do this with Native using the module system. I have also been able to this in the mod by altering "itemkinds_1" in the module's folder; but it was at the expense of making other food non-consumable.
Is there an easy way to extend the range of consumable goods in a mod that doesn't have open sources? Is there some other process to do all of this? Also, I take it Morgh's is not able to make items consumable?
Maybe I'm completely off but when looking at "simple_triggers" in the modules folder, it is nothing but numbers and I have no idea what any of it means. I'm able to extend the range of items shown in the "find an item" menu from the cheat menu but this is only because a tutorial showed me exactly what to edit. Is there a similar process to extend the range of consumable goods? Thank you.