I didn't have a chance to try it yesterday. I'll give it a go and share my HEMA practitioner opinion on it (god, I miss my sparrings, we've only met to cross swords once since March)
After a first dip, I like what I see. It's very barebones and needs a lot of work but I like how visceral and quick the fights are. I had a few very tense bouts with the AI where we were both exchanging blows, parrying, grappling and disengaging. When it clicks, it has the potential of being great. There's also a lot of flailing and animations not triggering properly and when that happens it spoils the good bits a little, but I'm hopeful.
With the side-on view, my brain has trouble placing whether the swords are on the inside or outside of each other and linking that to the appropriate attack directions to bypass the opponent's blade, but that's down to practice I guess.
Edit: Btw, there's a damage multiplier in the options that you can set as low as 0,2 (default is 1) if you feel the fights end too quickly (or as high as 2 if you want nothing but one-hit kills). Still, even at the lowest damage setting, a solid swing to the head was a one-hit kill.