Hi,
I´ve bought this DLC quite recently and it´s really great indeed.
I´d like to share some ideas too, sorry if it´s posted already - it´s written in a hurry and I have no idea if it´s possible to add it or not - I have no exp with modding
Story Line : is there a plan to add some new Story Line campaign in the future ? Would be great to continue with new story from time to time.
Ideas :
- Pagan priest story– convert a christian faction back to pagan religion.
- Claimant story – became a rightful King of the faction
OSP :
- definately Freelancer if possible
- more random encouters during traveling which impacts temporarily ( or perhaps permanently you or you party somehow - in positive and negative way
Combat :
- possibility to continue at fighting i battle as one of your party member (as it is in 1257 AD mod )
- Skirmish !!! as it is in Brytenwalda mod
- Shield bash – acc. Shield skill + strengh = % chance to knock down oponent
Tournaments:
- Have an option to grab a weapon on your choice or all participants will have the same weapons. Its very disappointing to get a short seaxe in final battle whist an oponent get an axe or a sword.
Tattoos : have more option/variety of face/body to pick up. Especially for Picts charakters.
Quests : add more uniqe ones maybe some which will raise an attributes +1 permanently (not cumulative).
Ideas :
- beat all opponents in arena +1 agility, donate sufficient amount of gold to priest of your religion +1 charisma. Win 3 tourmanets +1 strengh.
- A quest to find an old handy shipbuilder who will built a one of the current type of ship with improvements – faster, more bad weather resistant, maybe + some small crew capacity bonus. Will be neccesary to gather a bigger amount of resources ( wood, hides, silver, tar, linen, tools etc and golf of course).
- Or to gain some unique ship ( I´m not sure if some more type existed, I think that some special kings „Drakkar“ was historically proved.
- a quest „Stop raiding a faction fiefs“ for month or two - lords will pay you to stop raiding his fiefs or monasteries - simply said : he will pay you a ransom
Items : maybe its in game already, I´m not sure about it I didn´t spend a lot time in game yet
- Shields : 3 categories : Light, medium and heavy
- Helms : add some Medium leather helmets or caps
- Armor – some leather ones ( rare and expensive ) and fur armors. Ad some wristbands maybe ( more AC then gloves ) – compatible with light armors only
- More armors variety – color, look etc
Refuge :
-Possibility to build one more basic temporary „Lair“ anywhere – if a one is upgraded „Refuge“ is built already.
- Posibility to build some fortifications ( if the refuge will be reamain attackable ). Simple watch tower for archers perhaps.
NPC:
- Bandit chieftains – some band of robbers, bandits, thiefs etc could became a group with a leader a (as it is in ACOK mod ). Maybe they could attack villages, castles and became a faction too.
Religion :
- Some pagan Sacred groves/temples in Danemark and Norway – possible to hire Gothi there
Companions:
- Add unigue equipment to companions based on their character, story and skills and which won´t be possible to change or take off or with 0 price and bonus atributes only for that companion
Ideas : fast horse for Morgant, Egil´s father huscarl shield, Beda´s Pilgrim staff, Solveig´s Lyre, Reginard´s Strongbow etc etc
sorry for grammar mistakes, I´m not a native speaker