There are some tedious makework kind of things that would benefit the community, like porting the excel files I will bundle with v160 source to mirror what is in Guspav's original source, which has no such tools to assist coders. I burned at least 40 hours just editing ID_ files with just consist of a name followed by an = followed by a number into two columns on an excel worksheet. because he ID files can be > 1000 entries each and there are maybe 6 that matter that alone was painful. Probably there is a clever way to filter one into the other in seconds, but I am too old school and brute forced it. Periodically I am not very bright either; usually I do well for a few hours and can barely function as I grow tired, forgetting everything and even what I was trying to work on, how I planned to solve it, or for example family members, cat's names, stuff like that. I was trying to forget the pain here but my youngest expressed an interest in the game now that they are of age and I decided it would be a delightful thing to pass it on while I could. Sorry for the super super late reply.
I like the correct use of spoilers in the initial post, as this is how code snippets and other large text should be handled on the forum.
Main unresolved bug: after treating epidemics you may get locked inside town or village and be unable to leave. The work-around is to go to town/village center, press Esc to save&exit, then load the save again and you are outside the town/village. You don't have to shut down and restart Warband.
Hi Hounskull! Sorry I did not notice you were a/the subforum moderator!
No mod, warsword conquest or otherwise, paid me anything in currency.
This is a good suggestion; I am tight for time on this release but I'll think about if I can offer scrolls to non mages; perhaps trimming the list offered to a non-mage. The fix for this is in: four ways inn now sells flame scroll at a modest 2500 denars (500 more than mage guild), with the description mentioning it was a special request from some dwarven tinkerers, to make it easier. While I was there I found an astounding 18 errors with the enchantments merchant giving the wrong item and fixed all of them for next release.
It takes one week, and when the timer expires be certain to have inventory space available or the item is not added.
At the source level, a timer at module_triggers calls a script to restock each vendor.
Not sure what version you are running; v150, v156, and v158 are completely different and not interchangeable code + data models.
Waking up as a necromancer now gives you the lich skin. This is intentional.
Summoning shadows requires current hp >= 40; otherwise you would kill yourself trying to summon them, so the menu option is removed until your current HP shows to be 40 or higher.