Recent content by GMBarak

  1. GMBarak

    Can you please enable removal of Order of Battle and set teams with numbers like it was before?

    Any news on this? I want to play the game again, but this feature just disgusts me and I am afraid of seeing it in the game. Any chance we can remove it by an option setting and return to the simpler better method of setting units to groups 1-8?
  2. GMBarak

    Fixing Order of Battle Formations

    Taleworlds,

    The OOB system is a good starting point but there needs to be changes addressed with the system. It is still nigh impossible to configure your troops how you want it. For example, there are some troops that have multiple different sets (clicking between the different styles of unit) that could have polearm or axes in that specific set; see Strugia Axemen. Sometimes these soldiers will have axes and spears, thus making them impossible to split up in order to create better formations.

    I believe IMO, that the best way to address this issue is to allow the player, in the party screen menu to set which formation each soldier should belong to. Then when a battle comes, the OOB will allow the player to have multiple formations with specific subunits to cater to. If Taleworlds cannot address this, is there a mod that already address this issue?
    it actually used to work like that in the earlier versions and then Taleworlds ruined the game by removing it and adding the horrifical order of battle feature.
  3. GMBarak

    Dear Taleworlds, Is there any way you can remove the 2048 unit cap on battle size for the game?

    Taleworld is ignoring the players community requests and are living in their own dream world where they believe they know the best for you. I personally, was a great fan of the game until they made this game unplayable and annoying. I uninstalled the game months ago and I am not going to buy any of Taleworlds product again. if you don't want to be disappointed I recommend you do the same. There are a lot of game development brands out there who really care about their customers.
  4. GMBarak

    Can you please enable removal of Order of Battle and set teams with numbers like it was before?

    I really dislike this Order of Battle feature, Also the previous method of grouping troops by setting each troop type to a team number enabled setting a special "training" group. Can you please add an option in settings to remove Order of Battle and replace it with the older way to group troops?
  5. GMBarak

    Resolved Army Starving 1.7.2

    Reproduces in 1.7.2.316284 - GOG main version, this makes the game unplayable :sad:
  6. GMBarak

    Resolved Bannerlord bought at GOG, Version stays at m1.6.4.288965

    it appears that "manage installation"->"verify/repair" has fixed the issue. so this issue should be changed to resolved. thank you.
  7. GMBarak

    Resolved Bannerlord bought at GOG, Version stays at m1.6.4.288965

    Summary:I bough the game at GOG, turned on automatic updates and the version I have is still only m1.6.4.288965 How to Reproduce: Have you used cheats and if so which: No Scene Name (if related): Media (Screenshots & Video): Computer Specs: OS: GPU: GPU Driver Version: CPU: RAM: Motherboard...
  8. GMBarak

    Resolved can't talk to party leader when he is in your army

    Summary: sometimes when a party leader is in your army you can't talk with him How to Reproduce: use the saved game I uploaded and try to talk to Nathanos, you can't talk to him Have you used cheats and if so which: no Scene Name (if related): Media (Screenshots & Video): Computer Specs: OS:1...
  9. GMBarak

    Resolved persuading lords to join kingdom dialog is reset to show last dialog success part after reload, even though it failed

    Do really try to persuade lords?
    You know you can make your own clans through companions.

    This feature can now be removed from the game.
    I atleast will never again try to persuade a lord.
    Yes, the game became more interesting lately :smile:
  10. GMBarak

    Resolved persuading lords to join kingdom dialog is reset to show last dialog success part after reload, even though it failed

    Summary: after you reload a game, even tough you failed to persuade a lord to join your kingdom in the saved game, after reloading the game, the dialog is re-continued at the last success part of the dialog How to Reproduce: try to persuade a lord to join your kingdom, have 1 or more success...
  11. GMBarak

    Control Calradia in about 10 years, the snowball problem, game difficulty and presenting my playstyle

    I don't have full gameplay streams but maybe I'll try an iron man stream sometime and stick it on youtube now that I have better bandwidth. I do like to make extra saves for ease of reporting bugs, of witch there are plenty though.
    Here's my explanation of how I end the game out as the sole owner of the map. In short I rush Khan's guards and murder every one in the field and execute them on the spot.

    well, I see that you have chosen the path of the dark side of the force :wink:, as you know, The dark side of the force is a pathway to many abilities some consider to be unnatural...
    although I would suggest using regular voice, since this distorted voice is a little bit harder to understand...
    That gameplay would be interesting... :smile:
  12. GMBarak

    Control Calradia in about 10 years, the snowball problem, game difficulty and presenting my playstyle

    TW hasn't done anything but make noble troops easier to get. Their decisions regarding that have been nothing but back tracking the early conception of noble troops and from comments made in here and the patch notes they fully understood exactly they are doing when they allow castle village notables spit out noble troops easier than before.

    Why? The AI hasn't snowballed in nearly a year.

    Yep, that's the golden path, except I don't use mercs. Instead draw clans in from the start but keep them from taking towns by taking castles instead until I appear on the ballot again.

    The clan only army used to be even stronger BTW. There was an oversight or bug that wouldn't consider those separate parties as far as loot division, so every clan party pulled down a full share.

    You could legitimately make 100K per battle from loot + daily clan party payout.
    Thanks for the review.
  13. GMBarak

    Control Calradia in about 10 years, the snowball problem, game difficulty and presenting my playstyle

    Hi Ananda_The_Destroyer,

    Thank you for your review,

    Please let me know what you think.
    I think that's some basic vanilla **** playstyle, which is fine, but describing it as a "your style" is kinda exaggerating.

    This gameplay also shows why the snowball is not really an issue
    TW added heavy anti snow balling measures many updates ago now. The issue now is more the potential stagnation and repetitiveness of mid/late game because of the anti-snowballing measures.

    I create a YouTube playlist where I show my playstyle which shows how to gain control over the entire map in about 10 years at the hardest difficulty level with no exploits.
    I looked at the last 2 videos of your playlist and I'm seeing very colorful map, it does not appear you gained control of the map. I would say you are still in mid game, you have a growing faction and are doing well, but you have yet to encounter the war/peace stalling your own vassals can do as you faction starts to become very large. Now whether that faction will take the map in the next 10 years, who can say? However the issue is more with the lack of satisfaction and interesting gameplay many plays report during this part of the game.

    You are right in what you say, Indeed I might have been misleading in the title, The reason I made this that I keep seeing people complaining about the AI getting bonuses and the AI keep sending armies at you and was aiming to show that even in the hardest difficulty, this is not actually a problem, also, I wanted to show how I overcome the clan parties doing none-sense by micro-management and how to use them effectively and show an overall effective play style. I didn't see other use it in their posted gameplay so I wanted to present it and see what people think.

    I can take the entire map with just my party in about 10 years (probably less), but that has little to do with the gameplay issues bannerlord has and most player's wishes.

    This is very interesting! do you have a gameplay which shows it?
    I , and I believe many others as well, would like to watch and learn, I am reminding you, hardest difficulty, no exploits (like smithing), no reload.

    Thank you :smile:
  14. GMBarak

    Control Calradia in about 10 years, the snowball problem, game difficulty and presenting my playstyle

    Thank you for your review.

    i highly doubt that it only will take 4-5 more years as there are much things staying in your way and there is going to be the point where you cant handle everything on your own anymore. as soon as you hit 60 of the 120 settlements, things will get hard to control and you need to be all over the map to control the world war + the possibility of rebellions happening, which is unlikely if you do have the policies going. not saying that you will fail, but this takes time. i need ~3000 days to get everything done, but i use other strats which are less effective than yours, especially at the beginning. but still. with you being at year 1092 i would say 10 more years at least to control whole calradia +- 1 year.

    well, the "forgiveness of debt" and giving fiefs to the clan with corresponding culture could definitely help against rebellions. focusing on using choke points and taking the map from left to right could also help. I don't know how many more years it will take, maybe I will continue the gameplay and we will see.

    considering the strats you already pointed out the overwhelming strength of fians. i think you can use them in a way more effective way on the battlefield by going with a classic shield wall/high ground strat. so shield wall on the infantry (legionary) and a line of fians in the back of them having the high ground. this is only useful if you are the defender, so you want to be in a defending position on the matches, forcing the enemy to approach you.
    with that, you dont need armies anymore. you having 400 people is enough to take most of the armies with ~1000troops, except aserai high tiers.
    thats my 50 cents on that. you are totally fine with your strat aswell.

    it's when you have a slope, like a mountain or a hill, sometimes you can provoke them to come to you by going to them, start shooting and then run towards a nearby hill. what you are suggesting is definitely a good strategy.

    I am not only using the fians, I am also attacking with elite cavalry from the side and from the back when they move to engage my archers.
    so they have to chose: defend themselves from the cavalry attack when approaching the archers (with shield wall) and get killed by the archers, or defend from the archers and get killed by the cavalry.
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