I got no problem with you putting my zerk and manhunters in with the all of your stuff (as long as they stay the same). I just re-textured some new manhunter shields, I did not like the way the nordic shields looked on these units and since they have thier own faction, they needed thier own shields. I'll add a few more screen shots shortly. I am 100% done with manhunters and zerks. I've easily spent 80+ hours doing this because of the learning curve (teaching myself) but I even learned how to optimize the textures for in-game performance (the type compression you use can increase or decrease framerates).
I am waiting for VM to send me the most recent .py files (version 4.1 final???) and then I will complie everything I added. I have added about 180 new items all organized in 4 .brf files. Many of these are ones I created but there are a lot of OSP items. Therefore, we probably have a few of the same items so we will need to make sure there are no double entires (M&B will not load in if there are 2 of the same items in a .brf file so it is an easy fix). I have also tested each item on the units to make sure everything is working.
I think the best way to handle it is if you wait for me to learn how to complie. Right now, I have just been adding everything using the troop and item editor but to do it right (so it can easily be included in future versions of SOD), we need to add them to the .py files and then complie. Once I get everything in, I can send the working version to you for you to add in the items the same. Then we can start play testing to ensure the new items are balanced. For all of the new armors, weapos, horses, shields, etc. I added, I copied a similiar item stats. I am certain that most of my chages are just cosmetic, they will not make one civ way overpowered than another. I think this is very important.
One of the things I like is the uniqueness of each civ. For example, the Villanese have hoods, the Zerks (now) have masks, nords have thier helmets, imperials have spangle helms, etc. Lets work to make each civ unique but similar at the same time. I love to turn off the unit names when I play...
Anyhow, great work and if there is something I can help with, shoot me a PM. I am getting good at texturing new items and if you are missing something for a set, give me an idea what your working on and I can place it somewhere for you to download (or email to you). I love those javelins on the Anterians!
I just thought of something, this is going to be a huge download! After I place all my items in a .rar file, it adds about 50MB.