Recent content by drunkennsailor

  1. Resolved Companion in holding at Ain Baliq

    I know it's nitpicking. But I've encountered alot of spelling and grammar mistakes aswell. Here's a few:

    In the vigor skilltree: two-handed, strong grip: two handed weapons you handle has ... that should be: two-handed weapons have
    One-handed, deflect: troops have their ... effectiveness increased

    There are alot of inconsistencies in tenses etc.
    Meaning past, present and future tense are used at random. For example increase your damage ... have your damage increased by ...
    Or 5% and %5.

    Has nothing to do with the game, but it could help people trying to translate from English to their native language in order to have a better understanding of the game.

    Hope this helps and send the person(s) translating or copy-writing back to school :LOL:
  2. Resolved Ain Baliq HOLDING bug

    Hi, what is your game version (main or beta branch) and do you play with any mods?

    Hello.
    I've made a new thread concerning this bug on this website under "single player".
    To recap. I was playing on the newest patch, as of date 04/08/2020, beta e1.4.3. No mods used.
  3. Resolved Companion in holding at Ain Baliq

    Summary: This has been reported as a bug before. In one of your patches (e1.4.0) it was "fixed". However, I recently made a new campaign on beta1.4.3 and still get this bug. How to Reproduce: Use a companion for quests. Quest/Settlement Name (if related): Ain Baliq Media (Screenshots & Video)...
  4. Resolved Ain Baliq HOLDING bug

    I just started a new campaign with the newest patch and I still get companion holding in Ain Baliq.
    Can you elaborate on this?
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