Recent content by Dargorius

  1. SP Native Realistic Battle Mod

    The RBM cavalry being OP issue has been discussed in several threads lately.

    So, I've been thinking. Apart from the strong armor and high skills, it's a mount that makes cavalry so OP in Bannerlord.

    In reality, I guess, falling from a horse in the middle of a melee was an almost 100% death sentence to even the most heavily armored cavalrymen.

    I know that a lying plate armored knight unable to stand up (like a turtle) is a popular misconception, but there could be a plethora of other deadly factors - e.g. your own horse (~600 kg) falling upon you, enemy infantry stomping you or poking their rondel daggers into your eyeslits, deep mud/water, which doesn't help to breath naturally (especially if you are crumpled under a horse or other dead/wounded people) etc.
    At Agincourt many French knights (who were probably still combat capable) fell in thick mud and suffocated, when English longbowen shot their horses, and French allies kept advancing, stepping on their own fallen.

    Also, in reality concussion and shock is a thing. Even without brain damage, falling prone from a saddle height will get you incapacitated at least for several seconds (which is still enough to kill you in a thousands of ways). If there is a hard ground underneath (with rocks and bumps), you may also get a broken neck, bone fracture, dislocated joint or some other heavy blunt trauma (even in full plate). Falling down at a gallop speed? Multiply all trauma factors at least 10 times.

    But even in non-combat situations falling from a horse was often lethal. Drunk nobles cosplaying a Wild Hunt on their way to rape some peasant wenches? Bam!!! Count Geoffrey falls down from his horse at a 45 km/h! Bam!!! Broken neck, broken spine, broken ****ing everything! Look at that list for example:


    What do we have in BL? Imperial Cataphract/Vlandian Banner Knight lost his horse/fell of a saddle at a full gallop? Nah, he'll be fine. Probably will even **** some infantry up right after he gets up almost unscathed.

    So, my opinion is that instead of nerfing body armor and weapon damage/penetration values, we should make all dismounted (either by melee hits or by killing the mount) NPCs dead/knocked out, regardless of how many HP are left or what armor is currently equipped. Is that even technically possible, I wonder?
    I made an account just to reply.
    Ever got hit by a horse? Because I have, multiple times even. And they weren't galloping, they were just prancing, or walking their normal speed.
    If cav would be realistic in this game, the charge damage should have like 50% change to insta K.O., since Vlandians charge with full horse armor, weighing something like 45 kg, on top of the horse weighting 500-800 kg and don't forget a beast of a man riding the damn thing.
    So a full charge of heavy cav is something you win a battle with.
    Cav should be much more expensive, not nerfed, but without changing what's already in the mod I do believe cav to be in a good spot balance wise.
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