First of all, one big THANK YOU, Lor Dric.
I really like this mod and I’ve already given hope, that it will be continued - it really made my day.
Second, a I have few bugs to report for version 1.85 - and if this is not the proper place, please point me there - it just seemed to me, that “gulag” subforum is no longer used.
All visited towns so far:
Door from tavern lead to Town Hall
Door from Town Hall lead to Town Hall
Suno town:
All folks including traders are at the center of the town square, not moving.
All units have proficiency Firearms set to zero (bug or feature?)
Grenades:
grenade and heavy grenade: there are no difference in damage, weight, speed nor price
Light grenade is more expensive, but other stats seems also the same
Eastern rifle item icon in inventory looks really weird. (Diagonal white rifle and vertical colored rifle)
Helvetian and Machine gun bullets are exactly the same, except in name.
“The good stuff” - armor merchants have from the begining very good armors, but weapons merchants do not have any rifles or automatic weapons in stock. Bug or feature? (Played about 10 days, lvl 12, visited most of the cities)
Automatic weapons not automatic (even for companions) - I believe previous versions implemented automatic fire for NPCs (not for player). But I observed only single shots in battles, even when I’ve equipped my companion with looted Wercheg-1915.