20:52:41 - Build: Release
20:52:41 - Mount&Blade Warband WSE2 version: 1.174 1110 Dec 12 2023 17:43:03
20:52:41 - Havok version: 2013.1.0-r1
20:52:41 - FMOD Ex version: 4.44.64
20:52:41 - WSE netcode version: 10
20:52:41 - Command line: --module TLD --no-intro
20:52:41 - Initializing timer...
20:52:41 - Collecting system info...
20:52:41 - Dumping system info...
--------------------------------- game load
20:54:31 - Launching game...
20:55:15 - Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 0)...
20:55:15 - Loaded earlyZ shaders...
20:55:16 - Loaded PostFx shaders...
20:55:21 - Saving game...
20:55:21 - Creating new savegame file...
20:55:21 - Saving header...
20:55:21 - Saving game state...
20:55:21 - Closing new save game file...
20:55:21 - Starting checksum control...
20:55:21 - Performing checksum control...
20:55:22 - Savegame checksum control succeeded!
20:55:22 - Backing up old file name...
20:55:22 - Removing old backup file...
20:55:22 - Renaming old savegame to backup file...
20:55:22 - Renaming new savegame file...
20:55:22 - Savegame succeded!
20:55:24 - Starting map isengard_center in mode town_center
20:55:24 - WARNING: Failed to change river material to mud
20:55:27 - EXCEPTION_OUT_OF_MEMORY (0xE0000006, 0x004381E0)
20:55:27 - Dumping call stack...
20:55:27 - - 0x77689392 ??+0x77689392 (RaiseException+0x62)
20:55:27 - - 0x009DBD1C ??+0x9DBD1C (NewHandler+0x1C)
20:55:27 - - 0x00B7CFB7 ??+0xB7CFB7 (_callnewh+0x1
20:55:27 - - 0x00B7884F ??+0xB7884F (malloc+0x60)
20:55:27 - - 0x00B77D71 ??+0xB77D71 (operator new+0x1D)
20:55:27 - - 0x00855A78 ??+0x855A78 (std::vector<mbFaunaRec,std::allocator<mbFaunaRec> >::_Reallocate+0x2
20:55:27 - - 0x009E78B8 ??+0x9E78B8 (rglManifold::build+0x2C
20:55:27 - - 0x008A6643 ??+0x8A6643 (mbMission::start+0x27C3)
20:55:27 - - 0x0089E5AF ??+0x89E5AF (mbMetaMission::startMission+0x1F)
20:55:27 - - 0x0089BA29 ??+0x89BA29 (mbMeetingRedirector::redirect+0xD9)
20:55:27 - - 0x0089D675 ??+0x89D675 (mbMenuWindow::frameMove+0x405)
20:55:27 - - 0x00825932 ??+0x825932 (mbCoreGame::frameMove+0xF2)
20:55:27 - - 0x008330FA ??+0x8330FA (CD3DApplication::FrameMove+0x3A)
20:55:27 - - 0x00832355 ??+0x832355 (CD3DApplication::Render3DEnvironment+0x3A5)
20:55:27 - - 0x00832D3C ??+0x832D3C (CD3DApplication::Run+0xEC)
20:55:27 - - 0x009CA7EF ??+0x9CA7EF (WinMain+0xF6F)
20:55:27 - - 0x00B7EDE1 ??+0xB7EDE1 (__tmainCRTStartup+0xF1)
20:55:27 - - 0x75C37BA9 ??+0x75C37BA9 (BaseThreadInitThunk+0x19)
20:55:27 - - 0x7783BD2B ??+0x7783BD2B (RtlInitializeExceptionChain+0x6B)
20:55:27 - - 0x7783BCAF ??+0x7783BCAF (RtlClearBits+0xBF)
20:55:27 - - 0x7783BCAF ??+0x7783BCAF (RtlClearBits+0xBF)
20:55:27 - Dumping memory status...
20:55:27 - Commit size: 3616 MB
20:55:27 - Working set size: 3495 MB
20:55:27 - Available size: 19718 MB
20:55:27 - Heap #0 (process): 3242 MB
20:55:27 - Heap #1: 3 MB
20:55:27 - Heap #2: 0 MB
20:55:27 - Heap #3: 0 MB
20:55:27 - Heap #4: 76 MB
20:55:27 - Heap #5: 0 MB
20:55:27 - Heap #6: 2 MB
20:55:27 - Heap #7: 0 MB
20:55:27 - Heap #8: 28 MB
20:55:27 - Closing log file...