I dont know how it is possible to have such a disastrous early access release on stupid mistakes. If they just had added the singleplayer to the beta they could have fixed so much stuff easily and without pressure. Right now they are focused on solving the crashes to satisfy the fellas who bought a game they cant play, but if they had done some testing in the beta they could have focused on actually leaving the game in a respetable state back then, and now they could focus on crashes without also having to fix the game.
We have so much stupid stuff that can get easily fix: Armors not appearing, archer units with 0 bow skills, overpriced crossbows, ranged units not firing, the bandit hideout unit selection, not getting XP on tournaments, the encyclopedia being hard to access through UI, bad UI at reporting battle casualties, should get back to the warband text one.
Then there is the other major issue that is the balancing factions which could be addressed fairly easily too:
Put restrictions to lords defecting, can be done in several ways that could work good enough to send it to an EA launch
Give AI lords buffs on income, they are not players, they dont get to make money the same way we do, they need to just get a basic income just like in Total War games, just give them basic income based on clan renown.
Make AI wars under a specific objetive. To slow the wars down they should make war with a predefined objetive, being that taking X city or castle from the enemy, or maybe if a faction starts growing too much in numbers making the objective to make enough casualties to keep them in check, etc, and one that objective is fulfilled or the war takes too long, peace.
The fact that modders are fixing the game in under 48 hours just by changing a few lines of files shows that there should have been a proper beta testing before this.