Death2Tyrants
Veteran
I just hired a surgeon with 80 in medicine and intelligence of 1.
Now, the fact that he has 80 in medicine suggests there's already code that determines skill based on the companion's class/type. Would you please extend it to their attributes too?
Seems to me like it'll be an easy win too.
Now, the fact that he has 80 in medicine suggests there's already code that determines skill based on the companion's class/type. Would you please extend it to their attributes too?
Seems to me like it'll be an easy win too.